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Computer Networks
A computer network is a collection of two or more computing devices linked by communications channels. These networks allow users and devices to share resources and communicate with one another. As a technology of communication that spans much of the globe, computer networks have done much to shape contemporary social networking. Online social networking sites such as Facebook and MySpace have been made possible by the development of computer-to-computer networks. Networks like these allow hundreds of millions of people to communicate with their friends, family, and colleagues through their computers or cell phones. However, just as technology has influenced culture, culture has shaped this technology. Computer networks owe their existence to a wide variety of social networks that have preceded the existence of computer networking technology. The social networks of technologists, military officials, businesses, and academics all contributed to the development of this technology. Thus, any analysis of computer networks is necessarily an analysis of the social networks that gave rise to them. Many social actors have been involved in the production of this technology throughout this history of computer networking, which maintains its own unique culture.
Development of Computer Networks
Most of the research and implementation involved in computer networking took place in the United States in the 1960s, although researchers in Great Britain also contributed. In the United States, computer-to-computer networking was largely spurred by military and government spending. During the Cold War, and particularly after the launch of Sputnik by the Soviet Union, the U.S. government radically increased its spending on basic scientific research. The goals of this research were not predetermined; that is, there was no specific mandate to create a computer network. Rather, the U.S. government sought to increase its scientific power in response to Soviet successes in science and technology. Thus, researchers could receive money with very few strings attached, just so long as they were conducting research into cutting-edge technologies.
Computer networks did not appear fully formed in the 1960s. In fact, there is no clear beginning to computer networking; rather, it grew out of a complex technological environment and from many prior communications and technological practices, the most important of these being telegraphy and telephony, radar networks, computer time sharing, and packet switching.
Over its long history, telegraphy developed sophisticated systems of message management and delivery. The Morse code used in telegraphy inspired Claude E. Shannon's 1945 theory of information, a vital ingredient in computer science. Telegraphy, and later telephony, enabled people to overcome geographical limitations to communication by radically reducing the time it took to send information over long distances. The national telephone network in the United States, owned by the monopoly American Telephone and Telegraph (AT&T), was a key infrastructure upon which computer networks were to be built. Once digital computers were invented, they were soon put to use in managing traffic on telegraph and telephone networks; in this way, computers were closely linked to telecommunications. Telephone companies also developed the modem, which was later used for computer-to-computer connections. Thus, these technologies are direct forebears to computer networking.
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- History of Social Networking
- American Revolutionary War
- Ancient China
- Ancient Egypt
- Ancient Greece
- Ancient India
- Ancient Rome
- Civil War, U.S.
- Colonial America
- Earliest Civilizations
- History of Social Networks 1865–1899
- History of Social Networks 1900–1929
- History of Social Networks 1930–1940
- History of Social Networks 1941–1945
- History of Social Networks 1946–1959
- History of Social Networks 1960–1975
- History of Social Networks 1976–1999
- History of Social Networks 2000–Present
- Industrial Revolution
- Internet History and Networks
- Middle Ages
- Native Americans
- Renaissance
- World-Systems Networks
- Local U.S. Social Networks by State
- Alabama
- Alaska
- Arizona
- Arkansas
- California
- Colorado
- Connecticut
- Delaware
- District of Columbia
- Florida
- Georgia (State)
- Hawaii
- Idaho
- Illinois
- Indiana
- Iowa
- Kansas
- Kentucky
- Louisiana
- Maine
- Maryland
- Massachusetts
- Michigan
- Minnesota
- Mississippi
- Missouri
- Montana
- Nebraska
- Nevada
- New Hampshire
- New Jersey
- New Mexico
- New York
- North Carolina
- North Dakota
- Ohio
- Oklahoma
- Oregon
- Pennsylvania
- Rhode Island
- South Carolina
- South Dakota
- Tennessee
- Texas
- Utah
- Vermont
- Virginia
- Washington
- West Virginia
- Wisconsin
- Wyoming
- Privacy and Rights in Social Networks
- Social Network Analysis and Issues
- Affiliation Networks
- Agent-Based Models
- Bipartite networks
- Blockmodeling
- Cohesion Networks
- Complexity
- Cooperation/Coordination
- Dating
- Egocentric Networks
- Embeddedness
- Exchange Networks
- Exponential Randon Graph Models (ERGM/p*)
- Graph Theory
- Homophily
- Longitudinal Networks
- Multiplexed Networks
- Network Analysis Software
- Network Evolution
- Network Indicators
- Network Simulations
- Network Theory
- Network Visualization
- Paths/Walks/Cycles
- Pornography Networks
- Power Law Networks
- Preferential Attachment
- Prominence
- Proximity/Space
- Q-Analysis
- Random Graph Models
- Reciprocity
- Self-Organizing Networks
- Semantic Networks
- Small World
- Social Capital
- Social Influence
- Social Support
- Stalking
- Structural Equivalence
- Structural Holes
- Structural Theory
- Tie Length
- Tie Strength
- Tie Utility
- Tipping Point
- Triads
- Trust and Networks
- Two-Mode Networks
- Word Networks
- Social Networking around the World
- Afghanistan
- Algeria
- Angola
- Argentina
- Armenia
- Australia
- Austria
- Azerbaijan
- Bangladesh
- Belarus
- Belgium
- Benin
- Bolivia
- Brazil
- Bulgaria
- Burkina Faso
- Burundi
- Côte d'Ivoire
- Cambodia
- Cameroon
- Canada
- Central African Republic
- Chad, Republic of
- Chile
- China
- Colombia
- Congo, Democratic Republic of the
- Costa Rica
- Croatia
- Cuba
- Czech Republic
- Denmark
- Dominican Republic
- Ecuador
- Egypt
- El Salvador
- Eritrea
- Estonia
- Ethiopia
- Finland
- France
- Georgia (Country)
- Germany
- Ghana
- Greece
- Guatemala
- Guinea
- Haiti
- Honduras
- Hungary
- India
- Indonesia
- Iran
- Iraq
- Ireland
- Israel
- Italy
- Japan
- Jordan
- Kazakhstan
- Kenya
- Kurdistan
- Kyrgyzstan
- Laos
- Latvia
- Libya
- Lithuania
- Malawi
- Malaysia
- Mali
- Mexico
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- Mozambique
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- Netherlands
- New Zealand
- Nicaragua
- Niger
- Nigeria
- North Korea
- Norway
- Pakistan
- Papua New Guinea
- Paraguay
- Peru
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- Poland
- Portugal
- Romania
- Russia
- Rwanda
- Saudi Arabia
- Senegal
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- Sierra Leone
- Singapore
- Slovakia
- Somalia
- South Africa
- South Korea
- Spain
- Sri Lanka
- Sudan
- Sweden
- Switzerland
- Syria
- Tajikistan
- Tanzania
- Thailand
- Togo
- Tunisia
- Turkey
- Turkmenistan
- Uganda
- Ukraine
- United Arab Emirates
- United Kingdom
- United States
- Uzbekistan
- Venezuela
- Vietnam
- Yemen
- Zambia
- Zimbabwe
- Social Networking Communities
- Adults-Only Communities
- Artists Communities
- Blogs and Networks
- Books Communities
- Classmates
- College Students Communities
- CouchSurfing
- Deviant Communities
- Elitist Communities
- Games Communities
- Investing Communities
- Local Political Activism Communities
- Mothers Communities
- Movie and TV Series Communities
- Music Communities
- MySpace
- Newsgroups
- People with Disabilities Communities
- Religious Communities
- Scientific Communities
- Teen Communities
- Wikipedia
- Yahoo!
- YouTube and Video Exchange
- Social Networking Organizations
- AARP (American Association of Retired Persons)
- Alcoholics Anonymous (AA)
- American Civil Liberties Union (ACLU)
- Charity Organizations
- Conservative Organizations
- Government Networks
- Greenpeace
- International Network for Social Network Analysis (INSNA)
- Liberal Organizations
- National Association for the Advancement of Colored People (NAACP)
- Neighborhood Organizations
- Nongovernmental Organizations (NGOs)
- Unions
- United Nations
- United Service Organizations (USO)
- Social Science of Networking
- Alumni Networks
- Anthropological Networks
- Bibliometrics/Citation Networks
- Cancer Networks
- Children's Networks
- Cognitive Networks
- Communication Networks
- Conspiracy Theory and Gossip Networks
- Corporate Networking
- Diet Networks
- Diffusion/Contagion Networks
- Economic Networks
- Educational Networks
- Employment Networks
- Entrepreneurial Networks
- Environmental Activism
- Ethnicity and Networks
- Fan Networks
- Fraternities
- Game Theory and Networks
- Gangs
- Gender and Networks
- Health Networks
- Hobby Networks
- Human Rights Networks
- Infectious Disease Networks
- Innovation Networks
- Interdepartmental Networks
- International Networks
- Interorganizational/Interlocks
- Kinship Networks
- Knowledge Networks
- Leadership Networks
- Letter-Writing
- Military Networks
- Neighborhood Organizations
- Network Psychology
- Network Visualization
- Organizational Networks
- Policy Networks
- Religious Communities
- Scholar Networks
- Senior Networks
- Small Group Networks
- Sororities
- Sports Networks
- Telecommunication Networks
- Twelve-Step Programs
- Urban Networks
- War and Networks
- Women's Networks
- Technology and Social Networking
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