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Thailand
The southeast Asian country of Thailand, with a 2007 population of 65 million, was called Siam until 1939. Ruled by kings, there has long been a wealthy Chinese middle class, which has resulted in many Chinese games being introduced into the country. As a result, Mahjong is played throughout Thailand, as well as many Chinese musical instruments, although the playing of Western instruments, especially the guitar, has increased in recent years. The current king, Rama IX, is an accomplished saxophonist, and Usni Pramoj, son of the prime minister Seni Pramoj, as well as being a leading politician, is a keen recreational musician.
For younger children throughout the country, Hide-and-Seek, Marbles, Skittles, and the like were played, with parents sometimes making swings from bamboo—now wooden and metal ones can be found throughout the country. Theaters, especially traveling theatrical groups in the countryside, have been popular, and many small children fashioned their own shadow puppets from kosol bushes. The arrival of American movies from the 1950s has led to children playing cowboy and Indian role acting.
Older children, and also many men, have been involved in making models, especially more elaborate puppets, and also kites. Chess—both Chinese Chess and Indian/European Chess—has become popular from the early 20th century. The increase in interest in Western culture has also led to the introduction of playing cards, and from 1906, children's comics started to be printed in the Thai language, with characters like Sawat Chuatrop's Khun Mu'n becoming popular in children's role-playing in the 1930s, being replaced by characters such as Suk Lek from the late 1950s. The latter was the creation of Prayun Chanyawong, who was awarded the World Peace Prize in 1960. He dressed more like a European than Khun Mu'n, who donned ancient military headgear that was imitated by many children in the 1930s and 1940s.
In some of the clubs frequented by expatriates, such as the Teutonia Club for the Germans and the Concordia Club for Scandinavians, billiards and card games were popular. The British writer W Somerset Maugham painted the famous scene in his novel The Gentlemen in the Parlour (1930) of a fictional British expatriate playing the card game Patience in a club in Thailand.
Outdoor activities such as playing Tackraw, with a ball made from woven rattan; or in recent years badminton, volleyball, and ping pong, have also found many adherents. Soccer has had a great impact on Thai youth, and soccer is popular in most villages and all towns in the country. There are people playing soccer in playing fields or makeshift spaces.
The interest in soccer has been so great that in 2007, the Thai Prime Minister at the time, Taksin Shinawatra, bought the British soccer team Manchester City Football Club. The emergence of more urbanization has seen youth clubs open up in most towns and all cities, with scores opened in Bangkok, offering billiards, darts, and access to pinball machines and jukeboxes. In fact, for some British manufacturers of billiard tables, Thailand was one of the major destinations for their products during the economic boom of the late 1980s and the 1990s.
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- Billiards
- Bowling
- Charades
- Crosswords
- Darts
- Dice
- Dominoes and Variations of
- Hobbies
- I Spy
- Mazes
- Musical Chairs
- Odd Man Out
- Parlor Games
- Password
- Puzzles
- Skittles
- Stock Market Games
- Sudoku
- Tic-Tac-Toe
- Trivial Pursuit
- Twenty Questions
- Who Am I?
- Word Games (Other Than Crosswords)
- Backgammon
- Battleships
- Bingo
- Boggle
- Checkers and Variations of
- Chess and Variations of
- Chinese Checkers
- Diplomacy
- Dungeons & Dragons
- Go
- Hand and Foot
- Life
- Mahjong
- Monopoly and Variations of
- Ouija Board
- Peg Boards
- Probe
- Risk, the Game
- Scrabble
- Snakes and Ladders
- Stratego
- Trivial Pursuit
- Warhammer
- Ace-Deuce-Jack
- All Fives
- Auction Pitch
- Baccarat
- Beggar My Neighbor
- Bezique
- Blackjack
- Boston
- Brag
- Bridge and Variations of
- Casino
- Cribbage
- Donkey
- Ecarté
- Euchre
- Faro
- Fish
- Hearts
- Loo
- Memory and Play
- Mille Bornes
- Monte Bank
- Napoleon
- Old Maid
- Pinochle
- Piquet
- Play or Pay
- Poker and Variations of
- Pope Joan
- Preference
- Racing Demon
- Rolling Stone
- Rummy and Variations of
- Sequence
- Seven Up
- Skat
- Slapjack
- Solitaire and Variations of
- Spit
- Spoil Five
- War
- Whist
- Ziginette
- Blind Man's Bluff
- Car and Travel Games
- Clapping Games
- Erector Sets
- Finger Games
- Frisbee
- Hares and Hounds
- Hide and Seek
- Hit the Rat
- Jacks
- Jump Rope
- Kick the Can
- Leapfrog
- London Bridge
- Marbles
- Marco Polo
- Piggy in the Middle
- Pinball
- Pin the Tail on the Donkey
- Playing “Doctor”
- Playing “House”
- Pokémon
- Pretending
- Punch & Judy
- Rock Paper Scissors
- Sand Play
- Singing Games
- Softball
- Speech Play
- Spinning Tops
- Table Hockey
- Table Soccer
- Tag
- Tiddlywinks
- Tinkertoys
- Tree Houses
- Water Play
- Africa, Traditional Play in
- Ancient China
- Ancient Egypt
- Ancient Greece
- Ancient India
- Ancient Rome
- Assyrian/Babylonian Culture
- Australian Aborigine
- Central Asia, Ancient
- Europe, 1200 to 1600
- Europe, 1600 to 1800
- Europe, 1800 to 1900
- Europe, 1900 to 1940
- Europe, 1940 to 1960
- Europe, 1960 to Present
- History of Playing Cards
- Mesoamerican Cultures
- Native Americans
- New Zealand Maori
- South Americans, Traditional Cultures
- Spanish America
- United States, 1783 to 1860
- United States, 1860 to 1876
- United States, 1876 to 1900
- United States, 1900 to 1930
- United States, 1930 to 1960
- United States, 1960 to Present
- United States, Colonial Period
- Vikings
- Athletics (Amateur)
- Ballooning
- Baseball (Amateur)
- Basketball (Amateur)
- Bicycles
- Bocee
- Boules
- Bungee Jumping
- Cracking the Whip
- Cricket (Amateur)
- Croquet
- Curling (Scottish)
- Dodgeball
- Fishing
- Folk Dancing
- Football (Amateur)
- Highland Games
- Golf (Amateur)
- Hockey (Amateur)
- Horse Racing (Amateur)
- Kayaking and Canoeing
- Kite Flying
- Maypole Dancing
- Morris Dancing
- Music, Playing
- Netball
- Paintball
- Ping Pong
- Rodeos
- Roller Coasters
- Rugby (Amateur)
- Sailing
- Skateboarding
- Skating
- Skiing
- Snail Racing
- Snowboarding
- Soccer (Amateur) Worldwide
- Stilts
- Surfing
- Swimming (Amateur)
- Tennis (Amateur) and Variations of
- Volleyball (Amateur)
- Academic Learning and Play
- Models
- Montessori
- Mother-Child Play
- Play and Evolution
- Play and Literacy
- Play in the Classroom
- Recess
- Teacher-Child Co-Play
- Toys and Child Development
- Afghanistan
- Albania
- Algeria
- Arctic Play (First Nations)
- Argentina
- Armenia
- Australia
- Austria
- Azerbaijan
- Bahamas and Caribbean
- Belarus
- Belgium
- Bolivia
- Bosnia and Herzegovina
- Brazil
- Bulgaria
- Cambodia
- Canada
- Central American Nations
- Chile
- China
- Colombia
- Congo
- Croatia
- Cuba
- Cyprus
- Czech Republic
- Denmark
- Ecuador
- Egypt
- Estonia
- Ethiopia
- Finland
- France
- Georgia
- Germany
- Ghana
- Greece
- Hungary
- Iceland
- India
- Indonesia
- Iran
- Iraq
- Ireland
- Israel
- Italy
- Japan
- Jordan
- Kazakhstan
- Kenya
- Korea, North and South
- Kyrgyzstan
- Laos
- Latvia
- Lebanon
- Liberia
- Lithuania
- Malaysia
- Mexico
- Myanmar
- Netherlands
- New Zealand
- Nigeria
- Norway
- Pakistan
- Paraguay
- Peru
- Philippines
- Poland
- Portugal
- Romania
- Russia
- Samoa
- Saudi Arabia
- Serbia and Montenegro
- South Africa
- Spain
- Sudan
- Sweden
- Switzerland
- Syria
- Tanzania
- Thailand
- Turkey
- Turkmenistan
- Ukraine
- United Kingdom
- Uruguay
- Uzbekistan
- Venezuela
- Vietnam
- Adlerian Play Therapy
- “Bad” Play
- Boys' Play
- Common Adventure Concept
- Daydreaming
- Experiential Learning Definitions and Models
- Fantasy Play
- Female Aggressive Relationships Within Play (Putallaz)
- Gambling
- Gamesmanship
- Games of Deception
- Girls' Play
- Homo Ludens (Huizinga)
- Human Relationships in Play
- Inter-Gender Play
- Luck and Skill in Play
- Piaget and Play
- Play Among Animals
- Play and Learning Theory
- Play and Power, Psychology of
- Play as Catharsis
- Play as Competition, Psychology of
- Play as Entertainment, Psychology of
- Play as Interspecies Communication (Pets)
- Play as Learning, Psychology of
- Play as Mastery of Nature
- Play as Mock War, Psychology of
- Play as Progress (Sutton-Smith)
- Play as Rehearsal of Reality
- Play Frames
- Playing Alone
- Pretending
- Psychoanalytic Theory and Play
- Psychological Benefits of Play
- Psychology of Play (Vygotsky)
- Rhetorics of Play (Sutton-Smith)
- Role-Playing
- Sex Play
- Social Psychology of Play
- Symbol Formation and Play
- Team Play
- Teasing
- Unstructured Play
- Amusement Parks
- Anti-Competition Play
- Arcades
- Caillois: Man, Play and Games
- Cityscapes as Play Sites
- Cooperative Play
- Costumes in Play
- Game Theory
- Organized or Sanctioned Play
- Play and Power, Sociology of
- Play as Competition, Sociology of
- Play as Entertainment, Sociology of
- Play as Learning, Sociology of
- Play as Mock War, Sociology of
- Playground as Politics
- Social Distinctions
- Sociological Benefits of Play
- Spontaneous Group Play
- Theology of Play
- Action Figures
- Blinky Bill
- Dolls, Barbie and Others
- G.I. Joe
- Gollywogs
- Hobby Horses
- Jigsaws
- Lead Soldiers
- LEGOs
- Meccano
- Paddington Bear
- Pet Rocks
- Rocking Horses
- Rubik's Cube
- Teddy Bears
- Wendy Houses
- Yo-Yos
- Airfix
- Amiga
- Avalon Hill
- Bandai
- Coleco
- Fisher-Price
- Galoob
- Hasbro
- Hornby
- Imperial Toy
- JAKKS Pacific Toys
- Kenner
- LEGOs
- Lionel
- LJN
- Matchbox
- McFarlane Toys
- Minifigs
- Parker Brothers
- Playmates
- Playskool
- Revell
- Strong National Museum of Play
- Tiger Electronics
- TOMY
- Toybiz
- Trendmasters
- TSR
- Waddington
- Wargames Research Group
- Age of Empires
- Battlefield 1942
- Civilization (I, II, III, IV)
- Cossacks (Napoleonic Wars)
- Counter-Strike
- Dragon Quest
- Dragon Warrior
- Dungeon Lords
- Flight Simulation
- GoldenEye 007
- Grand Theft Auto
- Legend of Zelda
- Maple Story
- Mario
- Minesweeper
- Mortal Kombat
- Runescape
- Silkroad Online
- SimCity
- Snake
- Solitaire
- Sonic the Hedgehog
- Street Fighter I and II
- Tetris
- Tomb Raider
- World of Warcraft
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