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Froebel, Friedrich
Friedrich Froebel, the father of kindergarten, was perhaps the first person to use play as the central element of an educational method. Central to his method, which he named “kindergarten” or children's garden, was a series of educational play materials he termed “Gifts.” He also created finger plays, a new type of musical and premathematical play for mothers to use with their young children. Rooted in play, kindergarten began early-childhood education as it is known today. His educational method, or “the Kindergarten Movement,” spread around the world over the next century.
Born in eastern Germany on April 21, 1782, Froebel spent much of his childhood in the outdoors, becoming one with his natural surroundings. Later, he would include his love of nature and the outdoors into kindergarten. His early academic training in mathematics, architecture, and mineralogy could have led to a professorship at several prestigious universities; however, Froebel refused these opportunities and instead became a teacher. He began his teaching career in Switzerland under the tutelage of the renowned educator Johann Pestalozzi. In 1817 in Keilhau, Germany, Froebel opened his first school. Not until 1839 could he put into practice his dream of a new schooling for young children by founding the world's first kindergarten in the village of Bad Blankenburg, Germany. Froebel not only established and taught in this first kindergarten but also began many other similar schools and trained the first women teachers for his new form of education.
Because of its closeness to a young child's heart and mind, Froebel saw play as an act of the child's true spirit. He felt that the child needed to experience things directly in order to learn and that play achieved this firsthand experience. Froebel used his prior background in mathematics to create little number stories, called finger plays, for mothers to teach their children premath and language skills. He also created a series of blocks and other manipulatives he called Gifts. Block play became a permanent part of his kindergarten movement. His most famous gift, Gift Two, was composed of a sphere, a cylinder, and a cube; this versatile combination of blocks could be used for everything from lessons in geometry to dramatic play. Believing that children needed to use their own hands in learning, he also crafted a series of activities called Occupations for use with the Gifts.
Froebel's core belief, that play offered the child not just words but active experiences that promote learning, inspired several more of his lasting contributions In the new kindergarten, playful learning was the main conduit for the knowledge, so Froebel incorporated art, music, storytelling, finger play, nature experiences, and circle time. Froebel often led children's play activities outdoors, an innovation that was then criticized. In 1851, at Altenstein Park, Froebel invented the play fest, perhaps an early forerunner of the modern play day.
Even after his death in 1852, Froebel's dream of spreading kindergarten around the globe endured, and many schools today with kindergartens are indebted to Froebel's philosophy and methods. Froebel lived for children and their play, and in death he is remembered for his contributions to both education and play. Rising above his gravesite in Schweina, Germany, are sculptures of his beloved kindergarten blocks in the form of the famous Gift Two, the sphere, cylinder, and cube. This monument testifies that Froebel's greatest gift to children may have been the gift of play.
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- Billiards
- Bowling
- Charades
- Crosswords
- Darts
- Dice
- Dominoes and Variations of
- Hobbies
- I Spy
- Mazes
- Musical Chairs
- Odd Man Out
- Parlor Games
- Password
- Puzzles
- Skittles
- Stock Market Games
- Sudoku
- Tic-Tac-Toe
- Trivial Pursuit
- Twenty Questions
- Who Am I?
- Word Games (Other Than Crosswords)
- Backgammon
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- Bingo
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- Checkers and Variations of
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- Chinese Checkers
- Diplomacy
- Dungeons & Dragons
- Go
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- Life
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- Monopoly and Variations of
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- Peg Boards
- Probe
- Risk, the Game
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- Stratego
- Trivial Pursuit
- Warhammer
- Ace-Deuce-Jack
- All Fives
- Auction Pitch
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- Bridge and Variations of
- Casino
- Cribbage
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- Ecarté
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- Fish
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- Memory and Play
- Mille Bornes
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- Poker and Variations of
- Pope Joan
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- Sequence
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- Solitaire and Variations of
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- War
- Whist
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- Car and Travel Games
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- Leapfrog
- London Bridge
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- Piggy in the Middle
- Pinball
- Pin the Tail on the Donkey
- Playing “Doctor”
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- Pokémon
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- Punch & Judy
- Rock Paper Scissors
- Sand Play
- Singing Games
- Softball
- Speech Play
- Spinning Tops
- Table Hockey
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- Tag
- Tiddlywinks
- Tinkertoys
- Tree Houses
- Water Play
- Africa, Traditional Play in
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- Ancient Egypt
- Ancient Greece
- Ancient India
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- Assyrian/Babylonian Culture
- Australian Aborigine
- Central Asia, Ancient
- Europe, 1200 to 1600
- Europe, 1600 to 1800
- Europe, 1800 to 1900
- Europe, 1900 to 1940
- Europe, 1940 to 1960
- Europe, 1960 to Present
- History of Playing Cards
- Mesoamerican Cultures
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- Spanish America
- United States, 1783 to 1860
- United States, 1860 to 1876
- United States, 1876 to 1900
- United States, 1900 to 1930
- United States, 1930 to 1960
- United States, 1960 to Present
- United States, Colonial Period
- Vikings
- Athletics (Amateur)
- Ballooning
- Baseball (Amateur)
- Basketball (Amateur)
- Bicycles
- Bocee
- Boules
- Bungee Jumping
- Cracking the Whip
- Cricket (Amateur)
- Croquet
- Curling (Scottish)
- Dodgeball
- Fishing
- Folk Dancing
- Football (Amateur)
- Highland Games
- Golf (Amateur)
- Hockey (Amateur)
- Horse Racing (Amateur)
- Kayaking and Canoeing
- Kite Flying
- Maypole Dancing
- Morris Dancing
- Music, Playing
- Netball
- Paintball
- Ping Pong
- Rodeos
- Roller Coasters
- Rugby (Amateur)
- Sailing
- Skateboarding
- Skating
- Skiing
- Snail Racing
- Snowboarding
- Soccer (Amateur) Worldwide
- Stilts
- Surfing
- Swimming (Amateur)
- Tennis (Amateur) and Variations of
- Volleyball (Amateur)
- Academic Learning and Play
- Models
- Montessori
- Mother-Child Play
- Play and Evolution
- Play and Literacy
- Play in the Classroom
- Recess
- Teacher-Child Co-Play
- Toys and Child Development
- Afghanistan
- Albania
- Algeria
- Arctic Play (First Nations)
- Argentina
- Armenia
- Australia
- Austria
- Azerbaijan
- Bahamas and Caribbean
- Belarus
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- Bolivia
- Bosnia and Herzegovina
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- Bulgaria
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- Canada
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- Adlerian Play Therapy
- “Bad” Play
- Boys' Play
- Common Adventure Concept
- Daydreaming
- Experiential Learning Definitions and Models
- Fantasy Play
- Female Aggressive Relationships Within Play (Putallaz)
- Gambling
- Gamesmanship
- Games of Deception
- Girls' Play
- Homo Ludens (Huizinga)
- Human Relationships in Play
- Inter-Gender Play
- Luck and Skill in Play
- Piaget and Play
- Play Among Animals
- Play and Learning Theory
- Play and Power, Psychology of
- Play as Catharsis
- Play as Competition, Psychology of
- Play as Entertainment, Psychology of
- Play as Interspecies Communication (Pets)
- Play as Learning, Psychology of
- Play as Mastery of Nature
- Play as Mock War, Psychology of
- Play as Progress (Sutton-Smith)
- Play as Rehearsal of Reality
- Play Frames
- Playing Alone
- Pretending
- Psychoanalytic Theory and Play
- Psychological Benefits of Play
- Psychology of Play (Vygotsky)
- Rhetorics of Play (Sutton-Smith)
- Role-Playing
- Sex Play
- Social Psychology of Play
- Symbol Formation and Play
- Team Play
- Teasing
- Unstructured Play
- Amusement Parks
- Anti-Competition Play
- Arcades
- Caillois: Man, Play and Games
- Cityscapes as Play Sites
- Cooperative Play
- Costumes in Play
- Game Theory
- Organized or Sanctioned Play
- Play and Power, Sociology of
- Play as Competition, Sociology of
- Play as Entertainment, Sociology of
- Play as Learning, Sociology of
- Play as Mock War, Sociology of
- Playground as Politics
- Social Distinctions
- Sociological Benefits of Play
- Spontaneous Group Play
- Theology of Play
- Action Figures
- Blinky Bill
- Dolls, Barbie and Others
- G.I. Joe
- Gollywogs
- Hobby Horses
- Jigsaws
- Lead Soldiers
- LEGOs
- Meccano
- Paddington Bear
- Pet Rocks
- Rocking Horses
- Rubik's Cube
- Teddy Bears
- Wendy Houses
- Yo-Yos
- Airfix
- Amiga
- Avalon Hill
- Bandai
- Coleco
- Fisher-Price
- Galoob
- Hasbro
- Hornby
- Imperial Toy
- JAKKS Pacific Toys
- Kenner
- LEGOs
- Lionel
- LJN
- Matchbox
- McFarlane Toys
- Minifigs
- Parker Brothers
- Playmates
- Playskool
- Revell
- Strong National Museum of Play
- Tiger Electronics
- TOMY
- Toybiz
- Trendmasters
- TSR
- Waddington
- Wargames Research Group
- Age of Empires
- Battlefield 1942
- Civilization (I, II, III, IV)
- Cossacks (Napoleonic Wars)
- Counter-Strike
- Dragon Quest
- Dragon Warrior
- Dungeon Lords
- Flight Simulation
- GoldenEye 007
- Grand Theft Auto
- Legend of Zelda
- Maple Story
- Mario
- Minesweeper
- Mortal Kombat
- Runescape
- Silkroad Online
- SimCity
- Snake
- Solitaire
- Sonic the Hedgehog
- Street Fighter I and II
- Tetris
- Tomb Raider
- World of Warcraft
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