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Costumes in Play
When we hear the word costume, most of us think of young children dressing up as their favorite superhero or cartoon figure while engaging in fantasy play, but the use of costumes in play does not belong solely to the young. In fact, costumes can be a large and vital part of the culture of play from infancy through adulthood. If we ask ourselves the question, “How does one pretend to be something or someone else?,” the answer might likely include the use of a costume. Most of us have made use of a costume during fantasy play or as part of a holiday celebration as children or as adults.
The definition of the term costume used throughout this writing refers to a style of dress or components of dress worn to portray the player as a particular character or genre of character other than their regular persona in informal and formal play experiences. In this sense, the role of costumes in play experiences is that of a tangible, concrete support tool that scaffolds the game or transports the player into the chosen role. It is through an examination of play over a lifetime that we can see the importance of costumes unfold in many forms and uses.
Children and Costumes
In childhood, children engage in fantasy and dramatic play, often utilizing a costume during play experiences. In her classic text A Child's Work, Vivian Paley illuminated the important role of fantasy play in early childhood. Paley's rich, descriptive stories involve the reader in the look and feel of young children's fantasy play. The roles of play props, including costumes, make their appearance as a mechanism for assisting the child at play—a device allowing the player to delve deeply into their play role or character. As Bodrova and Leong noted, in early childhood, most children prefer to engage in play that has a topic that is familiar to them and, as such, may often make use of costume materials that are representative or realistic in nature. The wide utilization of commercially available prop boxes in early childhood education classrooms reinforces the use of representative costume play; a firefighter box includes the necessary costume pieces, which differ from the costumes in the box used for playing storekeeper.
In addition to representative costume use, young children often utilize their creative capacities by employing the power of their imaginations to create costumes out of everyday items; for example, a blanket can be used as a superhero cape or as a veil for a bride on her wedding day. During childhood, costumes appear in impromptu and structured play experiences and during secular and nonsecular holiday celebrations as children seek to explore the world, including the world of imagination.
Adolescents and Adults
As children grow, play during the adolescent and adult years continues to explore the use of costumes. As with children, adult use of costumes can be seen during holiday celebrations or during informal and formal play experiences. Adult costumes can be prepackaged, manufactured sets or a variety of items brought together for use by the player. A Star Trek convention in the United States or a Manga gathering in lapan are just two examples where one can find adolescents and adults exploring the use of costumes in play. In fact, a relatively new genre, titled Cosplay, delves into the costume and play experience of adolescents and adults. Cosplay, a contraction of the English-language words costumes and play, describes a performing art experience where a player takes on the persona of a character, utilizing costumes and other relevant props. Players can engage in cosplay at both formal and informal events with other cosplay enthusiasts.
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