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Assyrian/Babylonian Culture
The Assyrians are perhaps best known today as disciplined warriors and skilled technicians and engineers; the Babylonians are still associated with the Hanging Gardens of Babylon mentioned in the Bible. However, the culture created by these two peoples was complex and sophisticated. They enjoyed literary word games as much as practicing hunting or gardening and were probably the inventors of games still played today such as Backgammon and Chess.
The Assyrians were a people speaking a Semitic language who inhabited the northern part of Mesopotamia (modern Iraq); they conquered most of Mesopotamia, Syria, and Anatolia, thus dominating an area including modern Syria, Iraq, and Turkey, between the 13th and 7th centuries b.c.e. The Babylonians, who also spoke a Semitic language, created an empire that had, as its center, the metropolis of Babylon. The Assyrian and Babylonians worshipped the same gods and goddesses (though under slightly different names) and spoke closely related languages, so that these two cultures are often examined together. In turn, all aspects of their culture were heavily indebted to previous civilizations, such as the Sumerian and the Akkadian.
Language Games
Assyrians and Babylonians were particularly well-versed in language games. Scholars have found several examples of puns in grammar, religious, and even official texts. In particular, the myths narrating the stories of the gods and goddesses of the Mesopotamian pantheon offer several examples of word games that become central for the development, or the resolution, of the story, as Jean Bot-téro has highlighted. One interesting text tells the story of the god Nergal and of his wife-to-be, Ereshkigal, the powerful and independent Queen of the Underworld. Ea, the king of the gods, manages to combine the wedding by using a language game: the goddess wanted Nergal to put him to death {ana muti), but she is given him as consort {ana muti). Another fascinating story tells how Ea played a trick on human beings. Following the tricky suggestions of Ea, Adapa, the first human being, misses the chance to gain immortality for humankind by refusing the foods that will grant him immortality. The ancient Mesopotamian cultures have also left examples of verbal duels or challenges; in a poem written in Sumerian, a language that Assyrian erudites knew and used, the goddess Ninmah challenges her husband Enki, the god who creates the humankind from clay, to find a use for the men and women he has badly crafted.
Board Games
Archaeological findings have shown that the early Mesopotamian cultures, and later the Assyrians and Babylonians, knew a variety of board games, whose structure and rules may have had a religious content and most probably had their origins in divination practices (such as rolling the bones of animals to predict the future), as Nigel Pennick has illustrated. The so-called Royal Game of Ur, which the archaeologist Leonard Wolley found in a royal tomb in the Sumerian city of Ur, is probably the ancestor of the various board games known to the Assyrians, who used board games with 12 or 20 squares and a set of dice and small signposts to play a game possibly rather similar to Backgammon.
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- Billiards
- Bowling
- Charades
- Crosswords
- Darts
- Dice
- Dominoes and Variations of
- Hobbies
- I Spy
- Mazes
- Musical Chairs
- Odd Man Out
- Parlor Games
- Password
- Puzzles
- Skittles
- Stock Market Games
- Sudoku
- Tic-Tac-Toe
- Trivial Pursuit
- Twenty Questions
- Who Am I?
- Word Games (Other Than Crosswords)
- Backgammon
- Battleships
- Bingo
- Boggle
- Checkers and Variations of
- Chess and Variations of
- Chinese Checkers
- Diplomacy
- Dungeons & Dragons
- Go
- Hand and Foot
- Life
- Mahjong
- Monopoly and Variations of
- Ouija Board
- Peg Boards
- Probe
- Risk, the Game
- Scrabble
- Snakes and Ladders
- Stratego
- Trivial Pursuit
- Warhammer
- Ace-Deuce-Jack
- All Fives
- Auction Pitch
- Baccarat
- Beggar My Neighbor
- Bezique
- Blackjack
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- Brag
- Bridge and Variations of
- Casino
- Cribbage
- Donkey
- Ecarté
- Euchre
- Faro
- Fish
- Hearts
- Loo
- Memory and Play
- Mille Bornes
- Monte Bank
- Napoleon
- Old Maid
- Pinochle
- Piquet
- Play or Pay
- Poker and Variations of
- Pope Joan
- Preference
- Racing Demon
- Rolling Stone
- Rummy and Variations of
- Sequence
- Seven Up
- Skat
- Slapjack
- Solitaire and Variations of
- Spit
- Spoil Five
- War
- Whist
- Ziginette
- Blind Man's Bluff
- Car and Travel Games
- Clapping Games
- Erector Sets
- Finger Games
- Frisbee
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- Jacks
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- Kick the Can
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- Piggy in the Middle
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- Pin the Tail on the Donkey
- Playing “Doctor”
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- Pokémon
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- Sand Play
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- Speech Play
- Spinning Tops
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- Tag
- Tiddlywinks
- Tinkertoys
- Tree Houses
- Water Play
- Africa, Traditional Play in
- Ancient China
- Ancient Egypt
- Ancient Greece
- Ancient India
- Ancient Rome
- Assyrian/Babylonian Culture
- Australian Aborigine
- Central Asia, Ancient
- Europe, 1200 to 1600
- Europe, 1600 to 1800
- Europe, 1800 to 1900
- Europe, 1900 to 1940
- Europe, 1940 to 1960
- Europe, 1960 to Present
- History of Playing Cards
- Mesoamerican Cultures
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- Spanish America
- United States, 1783 to 1860
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- United States, 1876 to 1900
- United States, 1900 to 1930
- United States, 1930 to 1960
- United States, 1960 to Present
- United States, Colonial Period
- Vikings
- Athletics (Amateur)
- Ballooning
- Baseball (Amateur)
- Basketball (Amateur)
- Bicycles
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- Bungee Jumping
- Cracking the Whip
- Cricket (Amateur)
- Croquet
- Curling (Scottish)
- Dodgeball
- Fishing
- Folk Dancing
- Football (Amateur)
- Highland Games
- Golf (Amateur)
- Hockey (Amateur)
- Horse Racing (Amateur)
- Kayaking and Canoeing
- Kite Flying
- Maypole Dancing
- Morris Dancing
- Music, Playing
- Netball
- Paintball
- Ping Pong
- Rodeos
- Roller Coasters
- Rugby (Amateur)
- Sailing
- Skateboarding
- Skating
- Skiing
- Snail Racing
- Snowboarding
- Soccer (Amateur) Worldwide
- Stilts
- Surfing
- Swimming (Amateur)
- Tennis (Amateur) and Variations of
- Volleyball (Amateur)
- Academic Learning and Play
- Models
- Montessori
- Mother-Child Play
- Play and Evolution
- Play and Literacy
- Play in the Classroom
- Recess
- Teacher-Child Co-Play
- Toys and Child Development
- Afghanistan
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- Algeria
- Arctic Play (First Nations)
- Argentina
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- Australia
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- Bahamas and Caribbean
- Belarus
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- Adlerian Play Therapy
- “Bad” Play
- Boys' Play
- Common Adventure Concept
- Daydreaming
- Experiential Learning Definitions and Models
- Fantasy Play
- Female Aggressive Relationships Within Play (Putallaz)
- Gambling
- Gamesmanship
- Games of Deception
- Girls' Play
- Homo Ludens (Huizinga)
- Human Relationships in Play
- Inter-Gender Play
- Luck and Skill in Play
- Piaget and Play
- Play Among Animals
- Play and Learning Theory
- Play and Power, Psychology of
- Play as Catharsis
- Play as Competition, Psychology of
- Play as Entertainment, Psychology of
- Play as Interspecies Communication (Pets)
- Play as Learning, Psychology of
- Play as Mastery of Nature
- Play as Mock War, Psychology of
- Play as Progress (Sutton-Smith)
- Play as Rehearsal of Reality
- Play Frames
- Playing Alone
- Pretending
- Psychoanalytic Theory and Play
- Psychological Benefits of Play
- Psychology of Play (Vygotsky)
- Rhetorics of Play (Sutton-Smith)
- Role-Playing
- Sex Play
- Social Psychology of Play
- Symbol Formation and Play
- Team Play
- Teasing
- Unstructured Play
- Amusement Parks
- Anti-Competition Play
- Arcades
- Caillois: Man, Play and Games
- Cityscapes as Play Sites
- Cooperative Play
- Costumes in Play
- Game Theory
- Organized or Sanctioned Play
- Play and Power, Sociology of
- Play as Competition, Sociology of
- Play as Entertainment, Sociology of
- Play as Learning, Sociology of
- Play as Mock War, Sociology of
- Playground as Politics
- Social Distinctions
- Sociological Benefits of Play
- Spontaneous Group Play
- Theology of Play
- Action Figures
- Blinky Bill
- Dolls, Barbie and Others
- G.I. Joe
- Gollywogs
- Hobby Horses
- Jigsaws
- Lead Soldiers
- LEGOs
- Meccano
- Paddington Bear
- Pet Rocks
- Rocking Horses
- Rubik's Cube
- Teddy Bears
- Wendy Houses
- Yo-Yos
- Airfix
- Amiga
- Avalon Hill
- Bandai
- Coleco
- Fisher-Price
- Galoob
- Hasbro
- Hornby
- Imperial Toy
- JAKKS Pacific Toys
- Kenner
- LEGOs
- Lionel
- LJN
- Matchbox
- McFarlane Toys
- Minifigs
- Parker Brothers
- Playmates
- Playskool
- Revell
- Strong National Museum of Play
- Tiger Electronics
- TOMY
- Toybiz
- Trendmasters
- TSR
- Waddington
- Wargames Research Group
- Age of Empires
- Battlefield 1942
- Civilization (I, II, III, IV)
- Cossacks (Napoleonic Wars)
- Counter-Strike
- Dragon Quest
- Dragon Warrior
- Dungeon Lords
- Flight Simulation
- GoldenEye 007
- Grand Theft Auto
- Legend of Zelda
- Maple Story
- Mario
- Minesweeper
- Mortal Kombat
- Runescape
- Silkroad Online
- SimCity
- Snake
- Solitaire
- Sonic the Hedgehog
- Street Fighter I and II
- Tetris
- Tomb Raider
- World of Warcraft
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