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Pictorial Depiction and Perception

Pictorial depiction, as used in this entry, refers to two-dimensional representations of environmental objects or scenes. Imagine an artist standing in front of a canvas and observing a scene that contains many different objects and variations in illumination. To produce a realistic depiction of this scene, the artist must solve the following problems: (a) The scene is three-dimensional, extending into space and with objects located at various distances, whereas the canvas is a flat, two-dimensional surface; (b) The scene has a large range of illuminations, created by sunlight and shadows, whereas the picture's range of illumination is limited by the amount of light reflected by light and dark paints; (c) The scene contains a myriad of details, far too many to depict in a small picture. In addition to these problems, the artist must decide on a point of view for the scene, what to include and what to leave out, and perhaps also whether to take some liberties with the placements and viewing angles of some of the objects in the scene.

This entry considers some of the perceptual considerations involved in solving the previous problems. In doing so, it will become clear that in the service of “realism” or “understandability,” the artist must sometimes manipulate some of the properties of the image he or she is creating. This is necessary because of physical and perceptual differences between pictures and the environment. Despite these differences, artists can use perceptual principles to create realistic depictions of scenes and objects within scenes.

Depicting Objects

An important difference between perceiving an object in a scene and in a picture is that a person can move around in a scene to view the object from different angles, but in a picture the object is frozen. The viewer sees the object from the point of view selected by the artist and cannot inspect it further. The ability to view objects in scenes from different angles is important, because although many objects—especially familiar ones—appear just as one would expect them to when viewed from different angles, surprises can potentially occur. Consider, for example the metal horse in Figure 1, which appears to be a “realistic” horse from viewpoint 1 (Figure 1a), but which is revealed to be distorted when observed from viewpoints 2 and 3 (Figures 1b and c). The fact that a single view of an object provides incomplete information about an object means that when a person views objects, he or she routinely makes assumptions about the objects. When the object is in the environment, the person can check these assumptions by moving to different viewpoints, but when the object is in a picture, there is no way of checking one's assumptions.

Figure 1 Three Views of a “Horse”

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Note: Moving around an object can reveal its true shape.

Given that the information depicted in pictures is incomplete and can't be checked by changing the point of view, it is important that the artist depict individual objects as clearly as possible. One way to achieve this is to depict the object from a viewpoint that shows properties that are present at many viewing angles. For example, all three parallel edges of the book in Figure 2 are visible in the views shown in Figures 2(a) and (b). This property—three parallel edges—is called an invariant property of the book, because it is generally unaffected by variations in viewpoint. In contrast, the view in Figure 2(c) reveals an accidental property of the book, in which the three parallel edges are not visible. This situation occurs only on the rare occasions when the book is viewed so only one face is visible. Objects are difficult to identify when only accidental properties are visible, so it is important that artists avoid these viewpoints when depicting objects.

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