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Input–Process–Output Model of Team Effectiveness
Much of the work in organizations is accomplished through teams. It is therefore crucial to determine the factors that lead to effective as well as ineffective team processes and to better specify how, why, and when they contribute. Substantial research has been conducted on the variables that influence team effectiveness, yielding several models of team functioning. Although these models differ in a number of aspects, they share the commonality of being grounded in an input–process–output (IPO) framework. Inputs are the conditions that exist prior to group activity, whereas processes are the interactions among group members. Outputs are the results of group activity that are valued by the team or the organization.
The IPO model has historically been the dominant approach to understanding and explaining team performance and continues to exert a strong influence on group research today. The framework is based on classic systems theory, which states that the general structure of a system is as important in determining how effectively it will function as its individual components. Similarly, the IPO model has a causal structure, in that outputs are a function of various group processes, which are in turn influenced by numerous input variables. In its simplest form, the model is depicted as the following:

Inputs
Inputs reflect the resources that groups have at their disposal and are generally divided into three categories: individual-level factors, group-level factors, and environmental factors. Individual-level factors are what group members bring to the group, such as motivation, personality, abilities, experiences, and demographic attributes. Examples of group-level factors are work structure, team norms, and group size. Environmental factors capture the broader context in which groups operate, such as reward structure, stress level, task characteristics, and organizational culture.
Processes
Processes are the mediating mechanisms that convert inputs to outputs. A key aspect of the definition is that processes represent interactions that take place among team members. Many different taxonomies of teamwork behaviors have been proposed, but common examples include coordination, communication, conflict management, and motivation.
In comparison with inputs and outputs, group processes are often more difficult to measure, because a thorough understanding of what groups are doing and how they complete their work may require observing members while they actually perform a task. This may lead to a more accurate reflection of the true group processes, as opposed to relying on members to self-report their processes retrospectively. In addition, group processes evolve over time, which means that they cannot be adequately represented through a single observation. These difficult methodological issues have caused many studies to ignore processes and focus only on inputs and outputs. Empirical group research has therefore been criticized as treating processes as a “black box” (loosely specified and unmeasured), despite how prominently featured they are in the IPO model. Recently, however, a number of researchers have given renewed emphasis to the importance of capturing team member interactions, emphasizing the need to measure processes longitudinally and with more sophisticated measures.
Outputs
Indicators of team effectiveness have generally been clustered into two general categories: group performance and member reactions. Group performance refers to the degree to which the group achieves the standard set by the users of its output. Examples include quality, quantity, timeliness, efficiency, and costs. In contrast, member reactions involve perceptions of satisfaction with group functioning, team viability, and personal development. For example, although the group may have been able to produce a high-quality product, mutual antagonism may be so high that members would prefer not to work with one another on future projects. In addition, some groups contribute to member well-being and growth, whereas others block individual development and hinder personal needs from being met.
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