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Electronic Publishing
Electronic publishing is a central feature of the information age. It can involve converting the content of paper media to electronic form and/or inventing new forms of publishing.
Electronic publishing emerged when print media began migrating to electronic digital formats. While some formats were parallel versions of earlier forms, such as books going onto CD-ROM, or motion pictures transferring to video and later to DVD, added features led to a “paper-plus” version of earlier media, when printed newspapers and magazines grew Web sites. With the birth of the World Wide Web, electronic publishing soon came to encompass more than just individual works. Huge collections of artifacts became available in the form of archives, electronic libraries, and other resources. Some are now worldwide resources, available on the Web to any connected computer, while others are local or private repositories comparable to closed research libraries.
The migration to digital media had an astonishing effect on the scale of publishing, for the addition of digital variants means a vast multiplication of accessible information. Another effect is a new manipulability of information. Searches across wide ranges of information have become possible in more comprehensive ways than ever before. The cost of accessing and searching this increasing pool of information resources shrinks continually, and the time required for any search has also decreased, despite the growth of available information.
A third effect was partially predictable, but few people fully understood its power: the fact that all information in electronic digital media is carried in the same form—digital code. While media outputs and transmission methods vary dramatically in operation and look and feel, all electronic publishing is done using the same basic medium: coded software. For the first time in human history, Marshall McLuhan's observation that “the medium is the message” is literally true. The power of this third effect lies in its bestowal of any number of forms and outputs on any kind of content.
One simple fact makes the protean and changeable nature of electronic publishing clear: The computer is not a medium in the original sense of the word. The computer is a device that uses software to emulate the performance and characteristics of many kinds of media. Any computer is, in theory and practice, a multitude of machines that can be used for any purpose that can be programmed.
Hidden behind the visible and powerful face of electronic publishing is a less visible and more powerful phenomenon. Three factors give it meaning, and point to a form of publishing never before possible. The first factor is media convergence. The second is the use of information technology to control an increasing number of the world's important operating systems. The third factor is the connection of the planet's computing systems to an invisible datasphere far larger and more powerful than the visible interface of the Web.
Electronic publishing can, in theory, involve any content distributed by electronic media or any program that electronic media can execute. The nature and variety of digital electronic media give astonishing power and diversity to the meaning of what it is to publish, and change the nature of what can be published. In a world increasingly powered by converging technologies, this means that electronic publishing encompasses a wide range of possibilities.
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- Art, Music, and Performance
- Business and Commerce
- http://Amazon.com
- http://MP3.com
- Business-to-Business
- Cookies
- Customer Relationship Management
- Digital Cash
- Disintermediation
- E-Commerce
- Harold Innis
- Internet Service Providers
- Jakob Nielsen
- Jeff Bezos
- Knowledge Management
- Local Area Network
- Margaret Whitman
- Metrics
- Napster
- Narrowcasting
- Personalization
- Peter Drucker
- Security
- Stephen M. Case
- Steven P. Jobs
- Telecommuting
- Trademark
- Video Conferencing
- William H. Gates, III
- Cyberculture
- “A Manifesto for Cyborgs”
- Neuromancer
- The New Hacker's Dictionary
- The Soul of a New Machine
- Understanding Media: The Extensions of Man
- Allucquère Rosanne Stone
- Avatar
- Blog
- Bruce Sterling
- CommuniTree
- Convergence
- Cyberculture
- Cyberethics
- Cyberfeminism
- Cyberpunk
- Cyberspace
- Cyberwarfare
- Donna J. Haraway
- Electronic Civil Disobedience
- Electronic Democracy
- Electronic Frontier Foundation
- Emoticons
- Esther Dyson
- Gender and New Media
- Habitat
- Hacking, Cracking, and Phreaking
- Hacktivism
- Howard Rheingold
- Instant Messaging
- Interactvity
- John Perry Barlow
- Killer Application
- LambdaMOO
- Marshall McLuhan
- Meme
- Metrics
- Mitchell Kapor
- Nicholas Negroponte
- Online Journalism
- Peer-to-Peer
- Race and Ethnicity and New Media
- Sherry Turkle
- Virtual Community
- William Gibson
- Hacking
- 2600: The Hacker Quarterly
- The New Hacker's Dictionary
- CommuniTree
- Computer Emergency Response Team
- Copyleft
- Cyberculture
- Cyberethics
- Cyberwarfare
- DeCSS
- Electronic Civil Disobedience
- Electronic Frontier Foundation
- Encryption and Cryptography
- Eric Raymond
- Hacking, Cracking, and Phreaking
- Hacktivism
- John Perry Barlow
- Mitchell Kapor
- Richard Stallman
- Security
- Virus
- Legal Topics
- 2600: Hacker Quarterly
- Bernstein vs. the U.S. Department of State
- United States vs. Thomas
- Anonymity
- Carnivore
- Child Online Protection Act and Child Online Privacy Protection Act
- Communications Decency Act
- Copyleft
- Copyright
- DeCSS
- Digital Millennium Copyright Act
- Electronic Civil Disobedience
- Electronic Communications Privacy Act
- Electronic Frontier Foundation
- Hacking, Cracking, and Phreaking
- Linking
- Napster
- Obscenity
- Pamela Samuelson
- Privacy
- Security
- Networks and Networking
- ARPANET
- BITNET
- Broadband
- Browser
- Bulletin Board Systems
- Cellular Telephony
- CommuniTree
- Community Networking
- Distributed Computing
- Firewall
- Freenet (Community Network)
- Freenet (File-Sharing Network)
- Internet
- Internet Appliances
- Internet Corporation for Assigned Names and Numbers
- Internet Engineering Task Force
- Internet Relay Chat
- Internet Service Providers
- LISTSERV
- Local Area Network
- Marc Andreessen
- Markup Languages
- Minitel
- MUDs and MOOs
- Napster
- Newsgroups
- Peer-to-Peer
- PLATO
- Satellite Networks
- Short Messaging System
- Telephony
- Tim Berners-Lee
- Usability
- vBNS
- Videotex
- Whole Earth ‘Lectronic Link’
- Wireless Application Protocol
- Wireless Networks
- World Wide Web
- Open-Source Software
- Organizations and Labs
- Association for Computing Machinery
- Computer Emergency Response Team
- Electronic Frontier Foundation
- Institute of Electrical and Electronic Engineers
- Internet Corporation for Assigned Names and Numbers
- Internet Engineering Task Force
- Media Lab, Massachusetts Institute of Technology
- SIGGRAPH
- SRI International
- World Wide Web Consortium
- Xerox Palo Alto Research Center
- People
- Alan Kay
- Alan Turing
- Allucquère Rosanne Stone
- Anita Borg
- Bill Joy
- Brenda Laurel
- Brian Eno
- Bruce Sterling
- Claude Shannon
- Daniel Sandin
- Donna Hoffman
- Donna J. Haraway
- Douglas Englebart
- Edward Tufte
- Eric Raymond
- Esther Dyson
- George Lucas
- Hal Varian
- Hans Moravec
- Harold Innis
- Howard Rheingold
- Ivan Sutherland
- J. C. R. Licklider
- Jakob Nielsen
- Jaron Lanier
- Jeff Bezos
- John Carmack
- John Perry Barlow
- John von Neumann
- Kai Krause
- Laurie Anderson
- Lawrence Lessig
- Manuel Castells
- Marc Andreessen
- Margaret Whitman
- Marshall McLuhan
- Marvin Minsky
- Michael Joyce
- Mitchell Kapor
- Nam June Paik
- Nicholas Negroponte
- Pamela Samuelson
- Pattie Maes
- Peter Drucker
- Raymond Kurzweil
- Richard Stallman
- Robert Moog
- Rodney Brooks
- Seymour Papert
- Sherry Turkle
- Stephen M. Case
- Steven P. Jobs
- Stewart Brand
- Theodor Holm (Ted) Nelson
- Thomas DeFanti
- Tim Berners-Lee
- Vannevar Bush
- Vinton Cerf
- W. Daniel Hillis
- William Gibson
- William H. Gates, III
- Social Issues
- Access
- Anonymity
- Carnivore
- Cyberethics
- Cyberfeminism
- Cyberwarfare
- Digital Divide
- Disposal of Computers
- Education and Computers
- Electronic Civil Disobedience
- Electronic Democracy
- Encryption and Cryptography
- Gender and New Media
- Hacking, Cracking, and Phreaking
- Hacktivism
- Obscenity
- Patent
- Privacy
- Race and Ethnicity and New Media
- Security
- Spam
- Technological Determinism
- Universal Design
- Virtual Community
- Technology
- ARPANET
- Authoring Tools
- Bluetooth
- Broadband
- Browser
- Bulletin Board Systems
- Carnivore
- CAVE
- CD-R, CD-ROM, and DVD
- Cellular Telphony
- Chat
- Codec
- Compression
- Computer-Supported Collaborative Work
- Content Filtering
- Cookies
- DeCSS
- Desktop Video
- Digital Asset Management
- Digital Subscriber Line
- Digital Television
- Distributed Computing
- Emulation
- Encryption and Cryptography
- Expert Systems
- Firewall
- Flash
- Graphical User Interface
- Habitat
- Hypermedia
- Hypertext
- Instant Messaging
- Interactive Television
- Internet
- Internet Appliances
- Internet Relay Chart
- Java
- Linux
- Local Area Network
- Markup Languages
- MIDI
- Minitel
- MP3
- MPEG
- Object-Oriented Programming
- Optical Character Recognition
- Optical Computing and Networking
- Peer-to-Peer
- Personal Digital Assistants
- Photoshop
- Qube
- Robotics
- Satellite Networks
- Shockwave
- Short Messaging System
- Sketchpad
- Software Agents
- Streaming Media
- Telecommuting
- Telephony
- vBNS
- Videoconferencing
- Videotex
- Virus
- Wireless Application Protocol
- Wireless Networks
- World Wide Web
- Writing
- “A Manifesto for Cyborgs”
- “As We May Think”
- “Man-Computer Symbiosis”
- “The Cathedral and the Bazaar”
- 2600: The Hacker Quarterly
- Neuromancer
- The New Hacker's Dictionary
- The Soul of a New Machine
- Understanding Media: The Extensions of Man
- Bruce Sterling
- Cyberpunk
- Electronic Publishing
- Emoticons
- Hypertext
- Michael Joyce
- William Gibson
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