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Fair division analyzes how to divide divisible or indivisible goods among two or more players in order to satisfy certain criteria of fairness. The problem of fair division goes back at least to the Bible. Abraham and Lot had to decide who would get Canaan and who Jordan; Solomon had to decide which of two women was the mother of a disputed baby. What was a fair solution in each case? This entry first discusses the criteria of fair division, followed by specific procedures and some applications in political science and everyday life.

The oldest known procedure for dividing a single divisible good, such as a cake or land, between two players is “I cut, you choose,” or divide-and-choose. The same procedure can be used if there are multiple indivisible goods: The divider partitions the items into two piles, and the chooser selects one pile. If the divider has no knowledge of the chooser's preferences, the divider should divide the items 50/50. That way, whichever pile the chooser selects, the divider is assured of getting 50%. The chooser, by contrast, will get more than 50% if she thinks that the two piles are unequal and selects the one that she thinks is more valuable. If, however, the divider knows the chooser's preferences, he can exploit this information to make one pile slightly more valuable than 50% for the chooser, so the chooser will select that, keeping for the divider the pile he values more (assuming that he values items different from what the chooser values). It is important to note here that fairness does not refer to an “objective” criterion of equality but agreement according to one's subjective preferences.

Criteria of Fair Division

Is divide-and-choose fair? To make an assessment, consider the following criteria for determining what a fair share is:

Proportionality: If there are n players and they are each equally entitled to the items, a division is proportional if each player thinks that he or she received at least 1/n of the total value. Proportionality can be traced back to Aristotle, who argued in his book Ethics that goods should be divided in proportion to each player's contribution.

Envy Freeness: If no player is willing to give up his portion in exchange for the portion another player receives, this player will not envy any other player. In two-player disputes, a division is envy free if and only if it is proportional. To see why this is so, assume that a settlement is proportional, so you think you are getting at least 1/2 of the total value of all the items. Will you envy me? Not if you think that you have at least 1/2, because then you must think that I have at most 1/2. Symmetrically, if I think I have at least 1/2, then I will not envy you, so the settlement is envy free. Conversely, if the settlement is envy free, then both of us think that each is getting at least 1/2; otherwise, at least one of us will envy the other for getting more than 1/2. Thus, if there are only two players, proportionality and envy freeness are equivalent.

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