Entry
Reader's guide
Entries A-Z
Subject index
Violent Artistic Expression
What constitutes “violence” and “art” is a subject of cultural construction, conversation, and even contention. Media researchers generally operationalize violence according to levels of aggression, defined as relational (such as defaming, bullying, or isolating—causing social harm), verbal (such as yelling, ridiculing, or threatening—causing psychological harm), and physical (such as hitting, stabbing, or shooting—causing bodily harm) behavior that may be provoked or unprovoked. Scholars such as Nancy Signorelli and George Gerbner have further limited their study of violence to include only overt speech or behavior that threatens or aims to hurt or kill. Definitions focus on action and intention but not aesthetics. This entry discusses how violence is portrayed in various forms of artistic expression and how new technologies have caused changes in violent artistic expression.
Society has broadly recognized art as the expression of creative skill and imagination that may take varied forms via multiple media. Specifically, though, individual interpretations instruct popular perceptions that legitimate some works as art while others remain ignored. Art forms that gain a critical mass of recognition resonate with some regard to aesthetic archetypes, cultural conventions, and human motivations.
Due to the subjective nature of what is violent and what is art, the collective concept of violent artistic expression seems fluid, shifting and evolving within contexts of both media content production and consumption. However discursive, it invites an intuitive impression that the content be somehow stylized, glamorized, fetishized, and aestheticized. Margaret Bruder (2003), in her work on the aestheticization of violence in film, argued that such media representations must be stylistically excessive, significant, and sustained; not only are the narrative acts relevant, but so are the elements of editing and cinematography. Ultimately effective and provocative, violent artistic expression is reflected in sometimes subtle yet often extreme imagery in music, television, film, gaming, and on the web.
Music
Music is a soundtrack for life and a rich outlet for artistic expression—violent and otherwise. It is the audio imagery that captures and classifies memories of youth, friends, lovers, losses, and life moments. Genres span a wide spectrum, from commercial pop, rock, country, and adult contemporary to the more niche styles of classical, bluegrass, hip-hop, and electronica. In the periphery lie subgenres such as punk, gothic, industrial, extreme metal, and gangsta rap that cater to subcultures that subscribe to the ideology, fashion, and scene associated with the music.
Violent artistic expression presents most often in subgenres that feature aggressive audio that triggers emotional resonance echoed in the lyrics. Exploring creation and death, monogamy and promiscuity, and successes and struggles, music lyrics share universal themes and experiences. Punk rock probes sociopolitical perspectives via chaotic, wanton instrumentation and lyrics that strike against class conformity and societal restrictions. Violence in gothic and industrial music is more fetishized and sexualized, celebrating bondage, discipline, dominance/submission, and sadomasochism (BDSM) behavior and aesthetic codes. Metal explores distorted, dissonant sounds and lyrics with religious undertones as a backlash to traditional Christian values. Gangsta rap relates harsh experiences of life in the inner-city ghetto with drugs, gangs, stabbings, shootings, vandalism, and domestic violence.
...
- General Aggression
- Aggression and Affect
- Aggression and Anger
- Aggression and Attachment
- Aggression and Brain Functioning
- Aggression and Culture
- Aggression in Youth
- Aggression, Definition and Assessment of
- Aggression, Risk Factors for
- Aggressive Behavior
- Aggressive Personality
- Bullying, Definition and Laws of
- Cognition: Schemas and Scripts
- Cognitive Psychology of Violence
- Cognitive Script Theory and the Dynamics of Cognitive Scripting
- Cyberbullying, Definition and Effects of
- Gender and Aggression
- Genetics of Aggressive Behavior
- Group Aggression
- Memory and Violence
- Priming Theory
- Psychobiology of Violence
- Psychopathology and Susceptibility to Violence
- Reasons for Consuming Violent Entertainment
- Relational Aggression
- Trait Aggression
- Media Content
- Grand Theft Auto
- Advertising, Violent Content in
- Arousal and Aggressive Content, Theory and Psychology of
- Character Development Within Violent Content
- Competition, Sports, and Video Games
- Cultivating Content and Social Representation of Violence
- Cyberbullying, Violent Content in
- Drench Hypothesis
- Fantasy Genre, Violence and Aggression in
- Films, Representation of Violence and Its Effects in
- Media Violence, Definitions and Context of
- Music Videos and Lyrics, Violent Content in
- National Television Violence Study
- Pornography, Violent Content in
- Realism of Violence Content, Real-World Violence on Television, and Their Effects
- Sexualized Aggression
- Sports, Violence and Aggression in
- Stereotyping in Violent Media Content
- Television Violence
- Violence, Definition of
- Violent Artistic Expression
- Virtual Reality, Violent Content in
- Media Effects
- Attitude, Effects of Media Violence on
- Audience Interpretation of Media Violence, Effects of
- Bobo Doll Studies
- Comedic Violence, Effects of
- Demographic Effects
- Desensitization Effects on Society
- Developmental Effects
- Effect Size in Media Violence, Research and Effects of
- Effects From Violent Content, Short- and Long-Term
- Effects of Media Violence on Relational Aggression
- Emergent Public Health Issue: Effects of Violence
- Ethical Development, Effects on
- Ethical Issues in Researching Media Violence Effects
- Fear Reactions to Violent Content
- First-Person Perspective, Violent Content From
- Gender, Effects of Violent Content on
- General Aggression Model
- Identity, Media Violence and Its Effects on
- Interactive Media, Aggressive Outcomes of
- Internet Content, Effects of Violent
- Media Effects Perspectives of Violence
- Media Rating Systems
- Moral Development, Effects of Media Violence on
- Narrative, Effects of Violent
- News, the Presentation and Effects of Violent Content in
- Parasocial Relationships
- Pediatricians and Media Violence
- Peer Influence on Violent Content Effects
- Pornography, Violent Content in: Effects of
- Rap Lyrics, Effects of Violent Content in
- Rape Perceptions
- Screen Size and Violent Content, Effects of
- Sex in Media, Effects on Society
- Situational Influences on Aggressive Reactions to Media Violence
- Social Isolation
- Socialization of Violence in Media and Its Effects
- User Involvement in Violent Content, Effects of
- User Trends Toward Aggressive Games
- Uses and Gratifications Perspective of Media Effects
- Video Game Platforms, Effects of
- Video Games, User Motivation
- Violence in Media, Effects on Aggression and Violent Crime
- Virtual Reality, Effects of Violent Content in
- Weapons in Violent Media Content: Use, Policy, and Effects
- Media Policy
- Advertising Laws Regarding Violent and Aggressive Content
- Bullying, Definition and Laws of
- Censorship of Violent Content
- Cyberbullying Laws
- Federal Communications Commission
- First Amendment Protections and Freedom of Expression
- International Perspective on Media Violence
- Internet Blocking
- Internet Violence Laws
- Legislating Media Violence: Law and Policy
- Marketing of Violence
- Media Education and Media Literacy
- Rating Systems, Film
- Rating Systems, Television
- Rating Systems, Video Games
- Regulating Systems, Internet
- Video Game Industry, Regulation Within the
- Research Process
- Society and Media
- Grand Theft Auto, Social Representations in
- Advertising, Influence on Society
- African Americans in Media, Character Depictions and Social Representation of
- Asians in Media, Character Depictions and Social Representation of
- Cross-Cultural Perspectives
- Cultivating Content and Social Representation of Violence
- Cultural Voyeurism
- Culture of Violence
- Effect Size in Media Violence, Research and Effects of
- Exposure to Violent Content, Effects on Child Development
- Gender Stereotypes, Societal Influence on
- Internet Violence, Influence on Society
- Latinos in Media, Character Depictions and Social Representation of
- Media as a Reflection of Society
- Race-Based Attributes in Video Games, Influence on Hostility
- Social Learning From Media
- Theories of Media Influence
- Loading...
Get a 30 day FREE TRIAL
-
Watch videos from a variety of sources bringing classroom topics to life
-
Read modern, diverse business cases
-
Explore hundreds of books and reference titles
Sage Recommends
We found other relevant content for you on other Sage platforms.
Have you created a personal profile? Login or create a profile so that you can save clips, playlists and searches