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Aggression and Brain Functioning
Originating in the late 19th century and early 20th century with the ideas of Cesare Lombroso and Earnest Hooton, researchers have long taken an interest in understanding violent behaviors in terms of biological factors. These early works had racist overtones and were used to inform some unfortunate policies, including eugenics and euthanasia. Following the fallout from these movements, researchers began to distance themselves from exploring the biological correlates of aggression and instead focused on environmental influences. In the past several decades, however, literature again has begun to showcase studies that provide support for biological risk factors. Because the growing empirical evidence is assumedly free of political agenda and consistently demonstrates support for biological predictors of aggression, biological criminology has reappeared, and the field is growing.
Within the field of biological criminology, numerous factors have been linked to aggression, including neurobiology, psychophysiology, genes, and hormones. Of these influences, neurobiology, specifically brain functioning, is the topic presented in this entry. The importance of brain functioning in understanding aggression is underscored by one of the key researchers in the field, Adrian Raine, when he said, “It is now beyond doubt that brain deficits contribute in some way to antisocial and aggressive behavior” (2002, p. 4). Because of the central role of brain functioning in understanding pathways to aggression, it is apparent that empirical evidence of this nature is relevant when examining media violence. More specifically, media exposure may interact with brain functioning to predict aggressive tendencies. For example, if an individual is exposed to high levels of media violence and has neurobiological risk factors, then he or she may be at greater risk of becoming aggressive. This entry provides a summary of aggression-related constructs, a review of brain-imaging techniques, themes seen in the empirical evidence related to structural and functional factors, and ethical considerations.
Aggression-Related Constructs
There are a number of interrelated constructs that are frequently cited in the aggression and brain functioning literature. Two of the most commonly studied aggression-related constructs in brain-imaging studies are antisocial personality disorder and psychopathy. Based on the Diagnostic and Statistical Manual of Mental Disorders IV-TR, antisocial personality disorder is characterized by a persistent pattern of disregard for societal norms and the rights of other individuals, deceitfulness, aggressiveness, and irritability. Some behaviors of an individual diagnosed with antisocial personality disorder may be aggressive in nature, but this is not a necessary criterion.
Psychopathy, as discussed by Hervey Cleckley, is associated with impulsivity, superficial charm, lack of empathy and remorse, and narcissism. Individuals with psychopathic personality traits often exhibit extreme violent behaviors. Psychopathy is distinct from antisocial personality disorder because a large number of psychopaths meet the criteria for antisocial personality disorder; however, approximately only 25% of individuals with antisocial personality disorder are psychopaths. Psychopaths are convicted of more violent crimes than non-psychopaths.
Because these various terms are relevant, this entry includes empirical evidence related not only to aggression but also to antisocial personality disorder and psychopathy. Furthermore, individuals who are at greater risk of becoming aggressive tend to have many of the features associated with antisocial personality disorder and psychopathy, even if they do not meet full criteria (e.g., lack of concern for others, impulsivity, irritability).
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- General Aggression
- Aggression and Affect
- Aggression and Anger
- Aggression and Attachment
- Aggression and Brain Functioning
- Aggression and Culture
- Aggression in Youth
- Aggression, Definition and Assessment of
- Aggression, Risk Factors for
- Aggressive Behavior
- Aggressive Personality
- Bullying, Definition and Laws of
- Cognition: Schemas and Scripts
- Cognitive Psychology of Violence
- Cognitive Script Theory and the Dynamics of Cognitive Scripting
- Cyberbullying, Definition and Effects of
- Gender and Aggression
- Genetics of Aggressive Behavior
- Group Aggression
- Memory and Violence
- Priming Theory
- Psychobiology of Violence
- Psychopathology and Susceptibility to Violence
- Reasons for Consuming Violent Entertainment
- Relational Aggression
- Trait Aggression
- Media Content
- Grand Theft Auto
- Advertising, Violent Content in
- Arousal and Aggressive Content, Theory and Psychology of
- Character Development Within Violent Content
- Competition, Sports, and Video Games
- Cultivating Content and Social Representation of Violence
- Cyberbullying, Violent Content in
- Drench Hypothesis
- Fantasy Genre, Violence and Aggression in
- Films, Representation of Violence and Its Effects in
- Media Violence, Definitions and Context of
- Music Videos and Lyrics, Violent Content in
- National Television Violence Study
- Pornography, Violent Content in
- Realism of Violence Content, Real-World Violence on Television, and Their Effects
- Sexualized Aggression
- Sports, Violence and Aggression in
- Stereotyping in Violent Media Content
- Television Violence
- Violence, Definition of
- Violent Artistic Expression
- Virtual Reality, Violent Content in
- Media Effects
- Attitude, Effects of Media Violence on
- Audience Interpretation of Media Violence, Effects of
- Bobo Doll Studies
- Comedic Violence, Effects of
- Demographic Effects
- Desensitization Effects on Society
- Developmental Effects
- Effect Size in Media Violence, Research and Effects of
- Effects From Violent Content, Short- and Long-Term
- Effects of Media Violence on Relational Aggression
- Emergent Public Health Issue: Effects of Violence
- Ethical Development, Effects on
- Ethical Issues in Researching Media Violence Effects
- Fear Reactions to Violent Content
- First-Person Perspective, Violent Content From
- Gender, Effects of Violent Content on
- General Aggression Model
- Identity, Media Violence and Its Effects on
- Interactive Media, Aggressive Outcomes of
- Internet Content, Effects of Violent
- Media Effects Perspectives of Violence
- Media Rating Systems
- Moral Development, Effects of Media Violence on
- Narrative, Effects of Violent
- News, the Presentation and Effects of Violent Content in
- Parasocial Relationships
- Pediatricians and Media Violence
- Peer Influence on Violent Content Effects
- Pornography, Violent Content in: Effects of
- Rap Lyrics, Effects of Violent Content in
- Rape Perceptions
- Screen Size and Violent Content, Effects of
- Sex in Media, Effects on Society
- Situational Influences on Aggressive Reactions to Media Violence
- Social Isolation
- Socialization of Violence in Media and Its Effects
- User Involvement in Violent Content, Effects of
- User Trends Toward Aggressive Games
- Uses and Gratifications Perspective of Media Effects
- Video Game Platforms, Effects of
- Video Games, User Motivation
- Violence in Media, Effects on Aggression and Violent Crime
- Virtual Reality, Effects of Violent Content in
- Weapons in Violent Media Content: Use, Policy, and Effects
- Media Policy
- Advertising Laws Regarding Violent and Aggressive Content
- Bullying, Definition and Laws of
- Censorship of Violent Content
- Cyberbullying Laws
- Federal Communications Commission
- First Amendment Protections and Freedom of Expression
- International Perspective on Media Violence
- Internet Blocking
- Internet Violence Laws
- Legislating Media Violence: Law and Policy
- Marketing of Violence
- Media Education and Media Literacy
- Rating Systems, Film
- Rating Systems, Television
- Rating Systems, Video Games
- Regulating Systems, Internet
- Video Game Industry, Regulation Within the
- Research Process
- Society and Media
- Grand Theft Auto, Social Representations in
- Advertising, Influence on Society
- African Americans in Media, Character Depictions and Social Representation of
- Asians in Media, Character Depictions and Social Representation of
- Cross-Cultural Perspectives
- Cultivating Content and Social Representation of Violence
- Cultural Voyeurism
- Culture of Violence
- Effect Size in Media Violence, Research and Effects of
- Exposure to Violent Content, Effects on Child Development
- Gender Stereotypes, Societal Influence on
- Internet Violence, Influence on Society
- Latinos in Media, Character Depictions and Social Representation of
- Media as a Reflection of Society
- Race-Based Attributes in Video Games, Influence on Hostility
- Social Learning From Media
- Theories of Media Influence
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