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Automobiles
The automobile, as a self-propelling vehicle for private passenger transport, made its first appearance at the end of the nineteenth century. The automobile is intimately related to consumer culture, partly because of its high capital cost, partly because of its exponential growth, and largely because its significance has radically transcended its utility value (mobility) to become symbolic of identity, status, and lifestyle. In addition, the automobile captures some of the contradictions of consumer culture in terms of inequalities in its distribution and the health and environmental implications of mass consumption.
There had been steam-driven buses competing with railways in the early nineteenth century, and steam tractors were widely used in farming since the mid-nineteenth century. But it was only from the 1890s—beginning in France—that automobiles were used regularly for private passenger transport. Steam engines, electric motors, and internal combustion engines had an approximately equal share in early automobility. In the United States, “steamers” were sold well into the 1920s before internal combustion motors swept the field. The term automobile, literally meaning self-mover, had been coined by the Académie Française in 1875 and was very successfully imported into most European languages with the initial exception of English. In the United States, the first automobiles were known as “horseless carriages,” and the most widely read journal covering the new frenzy was titled The Horseless Age. In 1909, the latter changed its name to The Automobile, thus ending more than a decade of linguistic independence. The United Kingdom resisted the French “automobile” and stuck to the “motor car.” Colloquially today, the “auto,” the “car,” or just the “machine” have been adopted by most languages.
At the turn of the twentieth century, the United States had become the biggest market for automobiles and has remained so ever since, both in terms of absolute numbers and in the number of automobiles per capita. At the onset of World War II, the United States was leading with 4.8 people per every car, and the United Kingdom and France shared the second place with 24 people per car, while all other major countries fell far behind. By comparison, as early as 1925, one car catered to just 1.8 inhabitants in Los Angeles, a figure that dropped to 1.4 at the eve of World War II. If the automobile ever had a home, it was California. What automobility meant and how it could transform everyday life was therefore invented in California and popularized by Hollywood. Widespread automobility in the Western world, however, was only part of post-WWII mass consumption, when the family car became a standard household good. Whereas early automobiles had been toys for the urban rich, very soon their most enthusiastic owners lived in the countryside, in small towns, and in suburbs. And this pattern held worldwide throughout the twentieth century.
In affluent societies, the highest share of households that can do without an automobile is to be found in densely populated big cities. In some major European cities like Paris or Berlin, only half of all households own an automobile. In the United States, only New York City comes close to this percentage. In the countryside, where the automobile proved most successful, it ended the isolation of farm life. In metropolitan areas, it was a powerful enabler of suburbanization. The stressfulness of daily commuting was mollified by the fact that most people actually like to drive. Indeed, in the 1960s and 1970s, when automobilization experienced its greatest surge in the Western world, driving for pleasure ranked among the five most favored pastimes. Suburbs and exurbs, with their low population density that does not allow for profitable public transport, consolidated a path-dependency on automobility for many societies, but people did not really mind.
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- Everyday Life
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- Air and Rail Travel
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- Consumption in Postsocialist China
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- Consumption in the United States: Colonial Times to the Cold War
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- Hinduism
- History of Food
- Home Computer
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- Japan as a Consumer Culture
- Liminality
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- Moral Geography
- National Cultures
- Opium Trade
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- Sears, Roebuck and Company
- Shopping
- Smuggling and Black Markets
- Socialism and Consumption
- Spaces and Places
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- Transnational Capitalism
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- Urban Cultures
- Voluntary Associations
- Walmart
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- World Exhibitions
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- Methods and Trends
- Actor-Network Theory
- Attitude Surveys
- Autoethnography
- Comparing Consumer Cultures
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- Content Analysis
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- Lifestyle Typologies
- Likert Scales
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- Measuring the Environmental Impact of Consumption
- Methodologies for Studying Consumer Culture
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- Motivation Research
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- Multisited Ethnography
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- Object Biographies
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- Production of Culture
- Social Network Analysis
- Spatial Analysis
- Surveys
- Time-Use Diaries
- Persons
- Adorno, Theodor
- Althusser, Louis
- Bakhtin, Mikhail
- Barthes, Roland
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- Baudrillard, Jean
- Benjamin, Walter
- Bourdieu, Pierre
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- Douglas, Mary
- Durkheim, Émile
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- Freud, Sigmund
- Galbraith, John Kenneth
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- Gramsci, Antonio
- Horkheimer, Max
- Kant, Immanuel
- Keynes, John Maynard
- Kyrk, Hazel
- Lévi-Strauss, Claude
- Lasch, Christopher
- Lazarsfeld, Paul Felix
- Lefebvre, Henri
- Linder, Staffan Burenstam
- Lyotard, Jean-François
- Mandeville, Bernard
- Marcuse, Herbert
- Marshall, Alfred
- Marx, Karl
- Maslow, Abraham
- Mauss, Marcel
- McLuhan, Marshall
- Mead, George Herbert
- Patten, Simon Nelson
- Rostow, Walt Whitman
- Silverstone, Roger
- Simmel, Georg
- Smith, Adam
- Sombart, Werner
- Veblen, Thorstein Bunde
- Weber, Max
- Politics and Consumption
- Alternative Consumption
- Carbon Trading
- Citizenship
- Civil Society
- Consumer Apathy
- Consumer Culture in the USSR
- Consumer Policy (China)
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- Consumer Policy (Japan)
- Consumer Policy (United States)
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- Consumer Protest: Animal Welfare
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- Consumer Protest: Environment
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- Consumer Rights and the Law
- Culture Jamming
- Culture-Ideology of Consumerism
- Feminist Movement
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- Governmentality
- Inequalities
- Life(style) Politics
- Luxury Taxes
- New Right
- Organ and Blood Donations
- Philanthropy
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- Prosumption
- Public Goods
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- Resistance
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- Social Movements
- State Provisioning
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- Production, Exchange, and Distribution
- Advertising
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- Celebrity
- Channels of Desire
- Christmas
- Coca-Cola
- Collective Consumption
- Companies as Consumers
- Consumer Education
- Consumer Regulation
- Consumer Testing and Protection Agencies
- Counterfeited Goods
- Craft Production
- Credit
- Cultural Intermediaries
- Culture Industries
- Cycles of Production and Consumption
- De-Skilling, Re-Skilling, and Up-Skilling
- Debt
- Division of Labor
- Domestic Services
- E-Commerce
- Eco-Labeling
- Electronic Point of Sale (EPOS)
- Emotional Labor
- Energy Consumption
- Environmental Footprinting
- Fair Trade
- Fashion Forecasters
- Fashion Industry
- Global Cities
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- Health Care
- Hire-Purchase and Rental Goods
- Household Budgets
- Industrial Society
- Informal Economy
- Information Society
- Informational Capital
- Infrastructures and Utilities
- Inheritance
- Innovation Studies
- Licensing of Clothing Brands
- Mass Production and Consumption
- Media Convergence and Monopoly
- Money
- Neuromarketing
- Opinion Leaders
- Outsourcing
- Packaging
- Pink Pounds/Dollars
- Post-Fordism
- Postindustrial Society
- Product Loss Leaders
- Product Placements
- Renewable Resources
- Reuse/Recycling
- Self-Service Economy
- Service Industry
- Sneakers/Trainers
- Social and Economic Development
- Store Loyalty Cards
- Sumptuary Laws
- Supermarkets
- Systems of Provision
- Trade Standards
- Trademarks
- Social Divisions and Social Groups
- Age and Aging
- American Dream
- Belonging
- Binge and Excess
- Collective Identity
- Consumer Anxiety
- Cosmopolitanism
- Domestic Division of Labor
- Elites
- Ethnicity/Race
- Families
- Femininity
- Friendship
- Gender
- Generation
- Households
- Identity
- Interpellation
- Life Course
- Lifestyle
- Masculinity
- Migration
- Mimesis
- Moral Economy
- Othering
- Positional Goods
- Retirement
- Romantic Love
- Seduced and Repressed
- Self-Presentation
- Self-Reflexivity
- Sexuality
- Single-Person Households
- Social Class
- Social Exclusion
- Social Networks
- Status
- Subaltern
- Symbolic Violence
- Technology and Media
- Audience Research
- Bollywood
- Broadcast Media
- Comics
- Cyborgs
- Domestic Technologies
- Electronic Video Gaming
- Feminism and Women's Magazines
- Fine Arts
- Gender Advertising
- Hollywood
- Information Technology
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- Men's Magazines
- Mobile Media Gadgets of the Analog Age
- Mobile Phones
- Performing Arts/Performance Arts
- Personals/Personal Ads
- Photography and Video
- Planned Obsolescence
- Popular Music
- Print Media
- Reality TV
- Second Life
- Soap Operas and Telenovelas
- Social Shaping of Technology
- Sociotechnical Systems
- Teenage Magazines
- Telephones
- Television
- Textual Poachers
- Virtual Communities
- Walkmans and iPods
- Women's Magazines
- Theoretical Perspectives and Concepts
- Acculturation
- Affluent Society
- Alienation
- Anomie
- Anthropology
- Appropriation
- Attitude Theory
- Beauty Myth
- Bounded Rationality
- Capitalism
- Circuits of Culture/Consumption
- Cognitive Structures
- Commercialization
- Commodification
- Commodities
- Communication Studies
- Conspicuous Consumption
- Consumer (Freedom of) Choice
- Consumer Behavior
- Consumer Demand
- Consumer Durables
- Consumer Moods
- Consumer Society
- Consumer Sovereignty
- Consuming the Environment
- Convention Theory
- Craft Consumer
- Cultural Capital
- Cultural Fragmentation
- Cultural Omnivores
- Cultural Studies
- Cultural Turn
- Decommodification
- Dematerialization
- Design
- Diderot Effect
- Diffusion Studies and Trickle Down
- Discourse
- Disorganized Capitalism
- Economic Psychology
- Economic Sociology
- Economics
- Embodiment
- Engel's Law
- Entrepreneurs
- Environmental Social Sciences and Sustainable Consumption
- Ethnology/Folklore Studies
- Experimental Economics
- Externalities
- False Consciousness/False Needs
- Gender and the Media
- Geography
- Gifts and Reciprocity
- Globalization
- Glocalization
- Goal-Directed Consumption
- Habitus
- Hegemony
- Hierarchy of Needs
- History
- Hyperreality
- Inalienable Wealth/Inalienable Possessions
- Income
- Individualization
- Informalization
- Keynesian Demand Management
- Labor Markets
- Leisure Studies
- Luxury and Luxuries
- Markets and Marketing
- Marxist Theories
- Mass Culture (Frankfurt School)
- Material Culture
- Materialism and Postmaterialism
- McDonaldization
- Modernization Theory
- Moralities
- Narcissism
- Need and Wants
- Neo-Tribes
- Network Society
- Novelty
- Obsession
- Ordinary Consumption
- Orientalism
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- Political Economy
- Political Science
- Post-Structuralism
- Postcolonial Theory
- Postmodernism
- Potlatch
- Poverty
- Preference Formation
- Price and Price Mechanisms
- Promotional Culture
- Protestant Ethic
- Psychoanalysis
- Psychology
- Quality of Life
- Queer Theory
- Rationalization
- Reception Theory
- Reification
- Risk Society
- Rituals
- Sacred and Profane
- Scarcity
- Self-Interest
- Semiotics
- Simulacrum
- Social Distinction
- Sociology
- Spectacles
- Structuralism
- Subculture
- Surplus Value
- Surrealism
- Symbolic Capital
- Symbolic Value
- Taboo
- Theories of Practice
- Theory of Planned Behavior
- Totemism
- Tourism Studies
- Trust
- Urbanization
- Value: Exchange and Use Value
- Visual Culture
- World-Systems Analysis
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