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Sensation seeking is a psychological concept with biological foundations; it has been defined by Marvin Zuckerman (1994) as “the seeking of varied, novel, complex, and intense sensations and experiences, and the willingness to take physical, social, legal, and financial risks for the sake of such experience” (p. 27). Sensation seeking seems to reach its peak for most people during adolescence, rendering it a key concept in the study of media use and effects among younger audiences. Research on media and sensation seeking among children and adolescents has mostly centered in two areas: entertainment and targeted health campaigns.

Measuring Sensation Seeking

Although sensation seeking is almost always measured using self-report techniques, empirical evidence supports the common assumption that sensation seeking is accompanied by higher levels of physiological arousal. More recent theorizing has found high sensation seekers to have a high positivity offset and a low negativity bias. Positivity offset is the degree to which one's appetite system is more active than one's aversive system in a neutral environment. Negativity bias is the speed with which the aversive system responds to negative stimuli of increasing intensity. Usually, although not always, sensation seeking is measured with a version of Zuckerman's Sensation Seeking Scale, which consists of four subscales: experience seeking, thrill and adventure seeking, disinhibition, and boredom susceptibility. However, some scholars criticize this scale, contending, for one thing, that the four subfactors have inconsistent relationships with various media-related factors.

Entertainment Media

Some research in this area has looked at the relationship between sensation seeking and the ways in which adolescents use a particular medium, such as television. Some research claims that young viewers who are very high sensation seekers do not use television, probably because of the medium's inability to truly stimulate and create high levels of arousal.

A large proportion of the research on sensation seeking and entertainment has focused more specifically on what differences exist in media genre preferences between high and low sensation seekers. Studies have found that high sensation seeking is related to consumption of horror (especially for those enjoy watching gory scenes), violent films, heavy metal music, and violent media content and to watching action and music videos, daytime talk shows, stand-up comedy programs, documentaries, and cartoons; on the other side, it is related to watching fewer newscasts and drama series. High sensation seekers also find violent cartoons funnier and action and adventure programs more interesting. Additional research has found that the disinhibition subfactor may be positively related to enjoyment of violent content (except violent drama), but thrill and adventure seeking may be negatively related to enjoyment. In other work, alienation was found to mediate the link between sensation seeking and use of violent media; that is, sensation seeking was related to alienation, which was in turn related to use of violent media.

Further empirical inquiry has examined the moderating effect of sensation seeking in responses to violent media content among adolescents and children. A study found that youth were more aggressive when they were at higher than their normal levels of sensation seeking and at higher than their normal levels of violent media use.

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