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Deprivation is a condition that increases the value (effectiveness) of a reinforcer. Specifically, deprivation refers to the length of time elapsed since a particular reinforcer has been available. The more time elapsed, the greater the deprivation, and the greater the deprivation, the more effective the withheld reinforcer will be.

A clear example of the principle of deprivation can be seen in the early work of B. F. Skinner. In a series of experiments on the basic principles of learning and behavior conducted with pigeons, Skinner used food as a reinforcer. To make sure that food would be an effective reinforcer when the experimental sessions were conducted each day, the sessions were held only when the subjects (the pigeons) had been deprived of food for 23 hours. This essential element of the experimental protocol ensured that the pigeons would be hungry when the experimental sessions occurred and food would be an effective reinforcer.

The principle of deprivation applies equally to people. The longer it has been since one has had access to a particular reinforcer, the greater the value (or effectiveness) of that reinforcer. Like satiation, deprivation is a setting event (or establishing operation) that alters the interactions among antecedent, behavior, and consequence. Thus, deprivation is best regarded as a variable that influences whether a particular reinforcer will be effective.

Description of the Strategy

Deprivation is not a behavior management strategy per se but rather an important element of reinforcement-based strategies employed to improve behavior. Although a state of deprivation could be created deliberately as a strategy, it is not recommended because of potential ethical and legal problems. Nevertheless, interventionists must recognize and monitor deprivation to enhance the effectiveness of reinforcement-based programs.

Some authors have pointed out that deprivation can occur in at least three different ways. First, deprivation may occur naturally. For example, a student who engaged in particular behaviors that earned one type of reinforcer is deprived of other types of reinforcers. Working on a class project with peers may lead to various social and activity reinforcers, yet it may also deprive the student of edible reinforcers. When the class activity ends, the student may realize that he has become hungry and may then engage in behavior likely to result in gaining access to food. Deprivation can also occur deliberately if an individual deliberately abstains from being reinforced. A person trying to lose weight may deliberately refrain from eating his favorite dessert until he has lost 10 pounds. Once he has lost the weight, he may then reinforce himself by having one piece of his favorite dessert, which is now an extremely powerful reinforcer. Finally, compulsory deprivation may occur as a result of circumstances imposed by the environment. Parents who prohibit their children from watching TV during the school week are creating a state of compulsory deprivation that is likely to make TV a very effective reinforcer on the weekends.

Relevant Target Populations

Deprivation increases the value of any reinforcer for all people and in any circumstance. Although deprivation is likely to occur more quickly and to dissipate more quickly with primary reinforcers, it can occur with all types of reinforcers. Consider the example of a person who enjoys watching movies. If this person has not seen a movie in 6 weeks, the value of a movie as a reinforcer is likely to be substantial. Conversely, if the same person has seen five movies in the last 3 days, the value of a movie as a potential reinforcer is likely to be fairly minimal.

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