A secret weapon for engaging adolescents
Could you use a superhero to teach reading, writing, critical thinking, and problem solving? While seeking the answer, secondary language arts teacher Maureen Bakis discovered a powerful pedagogy that teaches those skills and more. The amazingly successful results prompted her to write this practical guide that shows middle and high school teachers how to incorporate graphic novels into their classrooms in order to: Teach 21st century skills, including interpretation of content and form; Promote authentic literacy learning; Grow learners' competency in writing and visual comprehension; Motivate students to create in multiple formats, including images; Engage struggling as well as proficient students in reading
This comprehensive resource includes teaching and learning models, text-specific detailed lesson units, and examples of student work. If you are looking for an effective, contemporary way to jump-start learning and inspire students to love reading, The Graphic Novel Classroom is the superpower you need!
Chapter 1: Looking at the Comics Medium: Scott McCloud's Understanding Comics
Looking at the Comics Medium: Scott McCloud's Understanding Comics
“Today, you guys are going to work in groups. Once you get into groups, elect once person to sit in the hallway. You'll each get a scenario that the remainder of your group must draw together. You cannot add any words to your drawing! The person you elected to leave the classroom will return when every group is done drawing their scenario on the whiteboard, and this person will try to describe his or her team's scenario with words. The group whose member provides the most accurate description of his or her group's scenario wins! Group 1, here's your scenario: a blind man mowing his lawn while his ...