• Summary
  • Contents
  • Subject index

“It is difficult to keep up with the ever-growing list of available technology tools. The authors present a comprehensive guide that will help any educator find the best tools to ensure the purposeful integration of technology in the classroom.” Eric Sheninger, Author of Digital Leadership and International Speaker Senior Fellow, International Center for Leadership in Education “This is a well thought out, practical guide on tech integration for teachers at all levels of the spectrum. It gives flexible considerations and planning points for individuals on solo dives or for small/large groups redesigning their learning spaces and approaches to teaching.” Derek L. McCoy, Principal Spring Lake Middle School, 2014 NASSP Digital Principal of the Year “This is an extraordinary example of how “one book fits all.” Here is one of the richest, most comprehensive and user-friendly collections of practical ideas, strategies and tips for using technology to reach and teach today’s students. While technology will continue to change, this book — with its emphasis on ways to use technology to maximize student involvement and learning — will be invaluable for many, many years to come.” Dr. Boyce Heidenreich, Former Principal and Administrator “With a focus on teaching 21st century skills, the strategies presented in this workbook not only strengthen a student’s ability to engage technology, but also to problem solve through creativity, collaboration, communication, and critical thinking. This book is an essential item for the successful integration of technology, PBL, and soft skill acquisition. Teaching the Last Backpack Generation is a catalyst for good teaching and learning!” Terry L. Roller, Director of High School Education Tuscaloosa City Schools

The Basics of Devices
The Basics of Devices
Mobile Devices
Definition

Mobile devices are smartphones, tablets, and eBook readers that can connect to a wireless network. These devices offer users convenience, flexibility, engagement, and interactivity wherever they are and allow learning to take place in any setting.

Things We Like About Them
  • Learning can take place anytime, anywhere with mobile devices.
  • Mobile devices are affordable and readily available in most parts of the world (see www.wearesocial.net for up-to-date figures).
  • The number of apps available for educational use increases daily. This allows the device to become a one-to-one computing device that individualizes learning and engages the learner.
  • There are multiple apps that are designed for commercial use that we can “ed-hack” into our classrooms. If students are using native tools and noneducational apps ...
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