What do you need to know to teach computing in primary schools? How do you teach it? This book provides practical guidance on how to teach the computing curriculum in primary schools alongside the necessary subject knowledge. It explores teaching and learning with ICT and digital technologies, addressing the role of the professional teacher with regards to important issues such as e-safety.

Physical Computing
Physical computing
Chapter Objectives

When you have completed work on this chapter, you will have:

  • understood how computational thinking and programming is embedded within the physical world and devices to solve problems, automate and control aspects of our environment;
  • considered how to develop children's understanding of physical computing;
  • examined a range of software and devices that can be used to get children actively and creatively engaged in physical computing activities;
  • understood how developing children's understanding of physical computing addresses the National Curriculum for computing.
Introduction

In this chapter, we look at how physical computing can offer rich opportunities for children to develop a broad and deep understanding of the significance and application of computing in the wider world and society. By physical computing we mean the exploration and creation of ...

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