Summary
Contents
Subject index
Integrate game-based learning for 21st Century skills success!
Kids today live in a digitally connected world. Prepare your students for the new global economy by leveraging the technology they love and understand best. This straightforward, easy-to-follow guide helps you build essential 21st Century skills using digital video games. Ryan Schaaf and Nicky Mohan provide a cutting-edge, research-based approach - built around time-honored instructional practices. Step-by-step strategies help you easily find, evaluate, and integrate digital games into your existing lesson plans or completely redesign your classroom.
This practical guide helps teachers use well-designed game elements to: Promote meaningful student buy-in; Create student-centered, collaborative learning spaces; Teach and assess 21st Century Fluencies aligned to Common Core State Standards; Address multiple intelligences using research-based strategies
Includes a detailed implementation outline, a revised Bloom's Digital Taxonomy oriented to game content, summarized notes, and a reading list for engaged, adventure-filled learning!
“This book is easy to read, offers strategies that are easy to implement, and inspires a sense of urgency for educators to modify our teaching techniques to include more gaming in our classrooms. It is useful for teachers of all experience levels.”
—Carrie Trudden, Educational Technology Teacher
Howard County Public School System, Clarksville, MD
“Schaaf and Mohan present gamification as a powerful tool for engaging learners and for the development of 21st-century fluencies, organized in levels as in the games it describes. This book is rich in resources for finding, evaluating, implementing, and designing classroom games.“
—Danea A. Farley, Associate Professor and Coordinator of Technology
Notre Dame of MD University
2: It's All About the Game and How You Play It
2: It's All About the Game and How You Play It


Games are the most elevated form of investigation.
It's Only Natural: Playing Games and Human Development
Games are a natural method of learning. If you look at the animal kingdom, you see puppies pouncing on each other with wagging tails, kangaroo joeys boxing, or river otters sliding down a mud bank. Humans spend most of their childhood learning through gameplay.
Jean Piaget, a Swiss psychologist and philosopher, developed the theory of “cognitive development.” He observed that play, as a vehicle for human development, was one of the most important functions of childhood. He theorized that play creates a relaxed atmosphere for learning to occur. Humans use ...
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