Bringing together a truly global range of scholars, this volume explores heritage, memory, and identity through a diverse set of subjects, including heritage sites, practices of memorialization, museums, sites of contestation, and human rights.

Internet Identities
Internet identities

4 Growth of Massive- Multiplayer Online Role-Playing Games (MMORPGs) (1998–2008)

5 Online Dating

6 Top 10 Most Bought Avatars in Second Life BY SELECTED SUBCATEGORIES

Internet Identities

“In the physical world […] the norm is: one body, one identity. The virtual world is different. It is composed of information rather than matter.” (Judith S. Donath, 1999)

“Cyberspace appears as a place in which individuals can put aside many of the inequalities of offline life.” Therefore, real and online identities are not necessarily similar: The “identity fluidity [of the Internet] supports the masquerades and experiments of avatars, the ability to change gender [and] the ability to contact experts” (Jordan, 1999: 87).

What are Internet Identities?

Identities are formed through individual or collective experiences. The Internet is an excellent ...

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