Adobe Flash is one of the most popular languages for animated web content, and recently social and behavioral scientists have started taking advantage of the program for online data collection. This book is a unique, step-by-step guide to using Adobe Flash to develop experiments and other research tools. Each chapter presents a set of techniques, followed by practice examples. No previous knowledge of programming is required to learn all the necessary skills for programming your own online survey or experiment.

Saving Data

Saving data

In this Chapter, you will Learn

  • That there are two main alternatives for how you can output your data
  • How to store multiple pieces of data in one String
  • How to create a template for your data output
  • How to test your output to make sure it fits the template

1. Data Output

So far, we have written programs that have been functional from the user's perspective but somewhat useless to us because they do not ...

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