Adobe Flash is one of the most popular languages for animated web content, and recently social and behavioral scientists have started taking advantage of the program for online data collection. This book is a unique, step-by-step guide to using Adobe Flash to develop experiments and other research tools. Each chapter presents a set of techniques, followed by practice examples. No previous knowledge of programming is required to learn all the necessary skills for programming your own online survey or experiment.

The Flash Interface

The flash interface

In this Chapter, you will Learn

  • How to choose the right type of file for your project
  • How to create and save your own ideal workspace
  • What all the different tools on your workspace are for
  • How to add images and buttons to your project
  • That each component in your project needs to have its own unique Instance Name

In this chapter, you will become acquainted with the basics of the Flash interface. Flash ...

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