This text shows how to integrate storytelling into curriculum design and use the principles of storytelling as a measurement of learning and literacies. It also covers important copyright and fair use information, and offers numerous implementation tips, concrete examples, and illustrative video clips. Aimed at primary and secondary teachers, the book is designed to help them: Teach their students to create digital stories that employ effective principles of storytelling, technology application, and media technique.; Use digital storytelling as a tool to promote the development of emerging literacies, such as digital and media literacy, as well as traditional literacies, such as reading, writing, speaking, and art.; Help students use digital storytelling as an academic tool to explore content and to communicate what they understand.; Understand the importance of combining the power of story and critical thinking as an approach to teaching and learning.
Chapter 13: The Digital Storytelling Toolbox: The Tools Teachers and Students Need to Tell Digital Stories
Before diving into the specifics of hardware and software, let's talk about an obsession most digital storytellers have: locating and purchasing gear, software, and “stuff” in general.
I just describe experiences I've had with vendors and products. Ask lots of people and consult lots of sources about what to buy. Consider me just one source of nonexpert input on the subject. And by all means, let me know your experiences.
I'm frequently asked what equipment I use, where I got it, why I bought it, and other questions related to the acquisition of ...