This text shows how to integrate storytelling into curriculum design and use the principles of storytelling as a measurement of learning and literacies. It also covers important copyright and fair use information, and offers numerous implementation tips, concrete examples, and illustrative video clips. Aimed at primary and secondary teachers, the book is designed to help them: Teach their students to create digital stories that employ effective principles of storytelling, technology application, and media technique.; Use digital storytelling as a tool to promote the development of emerging literacies, such as digital and media literacy, as well as traditional literacies, such as reading, writing, speaking, and art.; Help students use digital storytelling as an academic tool to explore content and to communicate what they understand.; Understand the importance of combining the power of story and critical thinking as an approach to teaching and learning.

The Media Production Process, Phase I: Developing the Story
The Media Production Process, Phase I: Developing the story
Everyone Can Tell Digital Stories

Does the term “digital technology” make you cringe in fear, as you might if you got a registered letter from the IRS?

Let me put your mind at ease by telling you that I've never met a teacher who couldn't create a digital story. Not one. With a little training, particularly within a collaborative workshop setting, every teacher can develop a story and tell it in words, pictures, sounds, performance, and/or music. If you haven't had a lot of experience using a computer for creative purposes, then here's the good news: you get to skip the last 30 years, when producing new media with desktop ...

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