Critically examining the fears that commonly surround young children's play involving digital technologies, this book seeks to address each of the negatives and present the positive possibilities of technology when it comes to early childhood. Using observations of children in play and cutting-edge research, this book will empower students and build their confidence so that they are able to challenge perceptions and think creatively about how they can use technology. Each chapter includes case studies, research spotlights, activities and annotated further reading to help students develop their critical thinking, deepen their research and connect theory with practice.



Shaping the future of digital play in early childhood

In this final chapter, I want to spend some time with the themes that cut across all of the previous chapters and help us to think more generally about how we can shape the future of digital play in early childhood. This chapter:

  • highlights the complexity of the digital play debate, which involves looking at digital play in the context of wider social trends, as well as looking at the complexity inherent in the term ‘digital play’;
  • suggests possibility thinking as a proactive way of shaping the future of digital play. Possibility thinking enables us to critically examine the popular discourses that surround digital play and it also offers a strategy for creating new forms of digital ...
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