Critically examining the fears that commonly surround young children's play involving digital technologies, this book seeks to address each of the negatives and present the positive possibilities of technology when it comes to early childhood. Using observations of children in play and cutting-edge research, this book will empower students and build their confidence so that they are able to challenge perceptions and think creatively about how they can use technology. Each chapter includes case studies, research spotlights, activities and annotated further reading to help students develop their critical thinking, deepen their research and connect theory with practice.

Digital Play and a Child’s Sense of Self

Digital Play and a Child’s Sense of Self

Introduction

This chapter focuses on the contribution of digital play to children’s emerging sense of who they are – their Self. In this chapter we will:

  • explore how the Self develops through our relationships with others, and comes about through dialogues and participation in particular groups. We consider how digital play can enable particular dialogues between family members, but also outside of families, which feed into a child’s sense of who they are;
  • examine self-presentation activities that are encouraged in digital environments. Self-presentation involves creating a public Self that we develop and share primarily for the consumption of others. Digital environments, particularly social media, are strongly associated with the practices of self-presentation;
  • examine ...
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