Written for the busy classroom teacher, this book provides quick access to an abundance of Circle Time activities. Building on the success of the first edition, this new book retains the original edition’s clarity and ease-of-access, whilst providing more than twice as much material. It has also been updated to take account of new legislation, including Every Child Matters and The National Standard for Healthy Schools. Clear headers guide the reader to core games and appropriate themes, each with helpful hints for planning and implementation, and to assist the smooth running of the sessions. The theme section demonstrates ways of using core Circle Time activities such as ‘Sentence Completion’ and ‘Silent Statements’ to explore sensitive issues such as friendships and bullying. An important new feature is a structure to help readers understand what they should be expecting from pupils during Circle Time at each key stage. New and expanded sections on group work and the development of Circle Time are also included. This is a valuable resource for teachers, educational psychologists and youth workers, whether they are experienced Circle Time practitioners or new to the technique.
These games provide an opportunity to end the session in a cooperative way.
Aim: Encourages the development of cooperation and building bonds.
Game 1: Pass the Smile
The facilitator turns to the person on their right, makes eye contact and smiles, that person turns to person on their right and smiles, until everyone in the circle has had a turn.
Game 2: Pass the Squeeze
The facilitator decides whether it will begin from the their left or right side.
Everyone in the circle joins hands.
The facilitator starts by gently squeezing the hand of the person next to them, then the squeeze is passed around the circle as quickly as possible without a sound (like an electric current).
Game 3: Blind Squeeze
Once children are familiar with passing the ...