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Learning objects are reusable components of instruction that can be combined into larger instructional structures and reused in other instructional contexts. The main idea of learning objects is to break educational content down into small (relative to the size of an entire course) or discrete instructional components that can be reused in various learning environments, especially in academia and industry. Such environments include computer-based training systems, interactive learning environments, intelligent computer-assisted instruction systems, distance learning systems, and collaborative learning environments. Examples of small learning objects include digital images or photos, live or prerecorded video or audio snippets, bits of text, and animations. Examples of larger learning objects that are also reusable include entire Web pages that combine text, images, and other media, and a complete ...

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