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Embodied learning systems are designed to work the way the mind does. Theoretically derived from perspectives of embodied cognition, an embodied design approach recognizes that people learn basic knowledge through their bodies. People cognitively negotiate daily living through an inquiry cycle, using their sensory, perceptual, attentional, and motor systems. People make and test conjectures about the systems of relationships among objects, people, places, and processes. This bottom-up process interacts with a top-down effect of prior knowledge contextualized by socially constructed knowledge. People build knowledge structures through lived transactions within the self and with the external environment. Computer mediation permits the engineering of learning systems that virtually provide embodied experience. These theoretical and technical foundations support a functional definition.

Embodied learning systems cause user transactions that pair ...

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