Video Games and Student Assessment

A video game is a game played by means of controlling images rendered on a television or computer screen. This entry discusses the use of video games as a means to assess students and collect student progress data related to the use of video games in the classroom.

Video games are a ubiquitous and significant part of children’s and adults’ lives, with estimates placing the number of video game players in the world at 4.9 billion players. These numbers increase even more when one considers the use of online discussions for sharing gaming strategies and skills. As use of mobile devices rises, more people are spending more time engaged in gaming.

This level of use points to the enormous potential of these games to engage students in ...

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