Gametime: An Online Gaming Start-Up

Gametime: An Online Gaming Start-Up

  • Case
  • Teaching Notes
Abstract

Gametime is a new venture of an online gaming start up, mostly populated by millennial twenty-somethings who are riding high on technology, camaraderie and entrepreneurial spirit. Conflict ensues when an older Chief Executive Officer (CEO) is hired to expand the business. Communication and vague separation of roles add to the confusion creating serious issues resulting in accusations of insubordination that are forcing one of the founders to decide to stay – or leave, or fire the new CEO.

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