Previous Chapter Chapter 25: Mobile Identities, Digital Stars, and Post-Cinematic Selves Next Chapter
In: Stardom and Celebrity: A Reader
Chapter 25: Mobile Identities, Digital Stars, and Post-Cinematic Selves
Lara Croft, the 3-D star of the action game series Tomb Raider, has become the most popular computer game character ever. Created by Core Design in England, Lara's game series Tomb Raider (I, II, III, IV: The Last Revalation, and soon to be released Tomb Raider Chronicles), distributed by Eidos Interactive, has helped create a new star system in the arena of electronic gaming. Since premiering in 1996, her games have sold over six million copies—some of the best-selling video game titles in history. In the game, players control Lara Croft, a female Indiana Jones-style swashbuckling archaeologist on a global quest to whisk away artifacts from “exotic” locales in epic, colonialist CD ...
Also from SAGE Publishing
- CQ Library American political resources opens in new tab
- Data Planet A universe of data opens in new tab
- Lean Library Increase the visibility of your library opens in new tab
- SAGE Journals World-class research journals opens in new tab
- SAGE Research Methods The ultimate methods library opens in new tab
- SAGE Stats Data on demand opens in new tab