- Subject index
This revised text provides updates that reflect new findings in the field of media violence research during childhood and adolescence. Throughout the book, special attention is paid to evaluating the role of developmental processes and to stressing the importance of methodology in understanding media violence research. Findings have been divided into two main areas: aggressive behavior and aggression-related constructs (e.g., emotions, cognitions, arousal) to help clarify media violence-related effects on youth.
Chapter 11: Playing with the Beast: Violent Video Games
Playing with the Beast: Violent Video Games
Click. Click. Boom! Blood splatters and the bodies hit the floor. During violent video game play, gun-related deaths are virtual. In real life, gun-related deaths are all too real. From Jonesboro, AR to Littleton, CO to Erfurt, Germany, youth have tragically taken the lives of their classmates—youth who had a ...