• Entry
  • Reader's guide
  • Entries A-Z
  • Subject index

Popular media and recent consumer products give the impression that virtual reality (VR) is mostly about being tethered to a computer with a head-mounted display (HMD) covering the face, headphones over the ears, and some sort of controller in either hand for interaction. While this is indeed one valid incarnation of a VR system, it is not the only one. VR can be defined fairly broadly as synthetically generated sensory impressions (e.g., video, images, sound, touch) that are intended to immerse the users in an artificial, simulated, and interactive environment. This entry defines VR and discusses its history, hardware, and applications.

VR Defined

With vision being our dominant sense, it is no surprise that most VR solutions and research have a strong focus on the display technology ...

    • Loading...
    locked icon

    Sign in to access this content

    Get a 30 day FREE TRIAL

    • Watch videos from a variety of sources bringing classroom topics to life
    • Read modern, diverse business cases
    • Explore hundreds of books and reference titles